![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() little Bounaï ![]() Gold Member Posts: 1873 Joined: 17-August 07 ![]() |
Hi,
One of the thing I like most in IA is the difficult battles at low levels (chap 2-3), to name some: sewer party, mencar's party, conster, firkraag, shade lord, thax, trademeet crypt, slaver compound, planar sphere.... Of course I also enjoy late game challenges (TR, Orcus, ...), but then you don't have the same feeling of preciousness regarding the use of your single improved haste, pfmw or pfme scroll, you don't have to plan your adventure so you may have the mandatory RRoR scrolls, no greater restoration, a time where 1000 gp make a huge difference since with those you can get life saving potions, and so on... Problem if you want to have them all in chap 3 (which I did for the first time in my current run-through) is improved spellhold ![]() Like some others did, I have to say it's not my cup of tea (fighting very tough ennemies, spawning infinitely for no XP). But I completly agree with the principle that you should enter spellhold with level 13-14 party to enjoy the mod (btw, even if I didn't agree, this is how it's meant to be). Why not just reduce XP of party (and levels) before going into spellhold in case it's too high with current limit? This way those (like me) who like to complete everything before could do it at the cost of loss of experience, and still keep IA level balance regarding party level in spellhold, those who prefer to keep some fights for later on (and preserve experience) would feel no change. I don't know if it's doable by any means in the mod but I would like to know other opinions about this. PS: please excuse me if this topic has to be moved somewhere else |
|
|
![]() |
![]()
Post
#2
|
|
![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
One of the thing I like most in IA is the difficult battles at low levels (chap 2-3), to name some: sewer party, mencar's party, conster, firkraag, shade lord, thax, trademeet crypt, slaver compound, planar sphere.... Of course I also enjoy late game challenges (TR, Orcus, ...), but then you don't have the same feeling of preciousness regarding the use of your single improved haste, pfmw or pfme scroll, you don't have to plan your adventure so you may have the mandatory RRoR scrolls, no greater restoration, a time where 1000 gp make a huge difference since with those you can get life saving potions, and so on... I understand this. It's exactly the reason some players prefer BG to BG2. I like both types of battles and enjoy battles at high levels as well as battles at low levels. QUOTE Why not just reduce XP of party (and levels) before going into spellhold in case it's too high with current limit? This way those (like me) who like to complete everything before could do it at the cost of loss of experience, and still keep IA level balance regarding party level in spellhold, those who prefer to keep some fights for later on (and preserve experience) would feel no change. Unfortunately this is not a good idea, because a party who have left all those quests to be done in chapter 6 will gain their xp and will have much higher levels at the end of SOA than a party who have done the quests in chapter 3 and have lost the xp at the beginning of spellhold. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
|
|
![]()
Post
#3
|
|
Forum Member Posts: 105 Joined: 25-August 06 ![]() |
QUOTE Why not just reduce XP of party (and levels) before going into spellhold in case it's too high with current limit? This way those (like me) who like to complete everything before could do it at the cost of loss of experience, and still keep IA level balance regarding party level in spellhold, those who prefer to keep some fights for later on (and preserve experience) would feel no change. Unfortunately this is not a good idea, because a party who have left all those quests to be done in chapter 6 will gain their xp and will have much higher levels at the end of SOA than a party who have done the quests in chapter 3 and have lost the xp at the beginning of spellhold. I'm also not convinced it's technically possible, though I'd be interested if I'm wrong. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 3rd May 2025 - 11:02 PM |