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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 4 Joined: 25-March 09 ![]() |
What a week it has been. Bumped into a friend whom I have not contacted for a decade. We were gaming buddies, and those were the days of counter-strike, diablo 2, and BG2 (has it really been 10 years? Kinda scary thinking about it. Seems like yesterday). Anyway, this dude is still playing BG2 with IA5, and he could'nt stop raving about it, so I decided to fire up my old BG2 discs (very scratched, but surprisingly still playable).
Well, I started off thinking, how hard could it be? After all, I did play tactics. All those guys complaining about difficulty must be 12-16 yr olds who have never played contra or ninja gaiden etc etc. Buncha wimps. So imagine my pleasant surprise when the suna seni encounter, ordinarily a walk over, decimated my entire party. ![]() Well, armed with my meager new knowledge, I'm starting a new game that will hopefully make the game easier, and this time I'm sticking like glue to the suggested quest order. My usual play style is melee heavy, which seems to fit well with the play style of IA5 from what I've read, so thats cool. So, what party would you guys recommand for the easiest time for a first time IA player? It doesnt have to be bioware NPCs since the dialogue has gotten old years ago. And since weapons have been revamped, and many weapons made inaccessible early game (I'm gonna miss celestial fury), who should use what weapons? Thanks a million for whatever help you guys can give. This is the hardest game I've played since Godhand, though its a action game |
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#2
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Forum Member Posts: 4 Joined: 25-March 09 ![]() |
Spent quite some time today reading through SP, G3 and BWL forums today. I just have to say this, if the fights in IA are half as interesting as the fights OVER IA, then this is one heck of a mod indeed.
I also read most of the online journels, and also used SK to browse through the many new items. Here are some of my thoughts. Funny eh, considering that I've only played the game for just over an hour? Firstly, yeah, Sikret likes rangers. He likes valygar, and I bet his favourite character in LOTR is Aragorn. He makes a few nifty items usuable only by rangers (Flail of defending and wounding/boots of improved haste), and suddenly many people are up in arms. Why is that? I didnt see that kind of outrage against Valen, who is even more powerful since her bonuses are innate. In fact, I daresay a well-played f/m is still more powerful. Its just that the gap has been closed since this is sikret's mod and he like rangers. Ultimately, its the player's choice. I don't like rangers, so I'm not using a vagrant. Simple as that. Same goes for some other items. +3 spells/level a day from a robe? A 2d8 dmg longsword with more bonuses then a dog has fleas? I don't like it, so I'm not going to forge them. It seems many players are upset because they want their favourite characters, be it thief or f/m or blade whatever, to be able to use those items but are not allowed to, so they get all flustered. Correct me if I'm wrong, but I'm sure the game is perfectly playable even with vanilla weapons. Sure it will be more difficult, but weren't you looking for a difficulty enhancing mod when you installed IA? With all that said, this is my planned party F/M (flails/belm) Sorc thief7/mage ranger/clerc (multi) (flail and club) berserker7/cleric (hammer/club with shield) berserker (staff and halberd) That way, I have plenty of arcane power, 1 1/2 divine casters, and 4 melee capable characters. No idea who should be the protagonist though. Any idea? |
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#3
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![]() ![]() Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK ![]() |
Same goes for some other items. +3 spells/level a day from a robe? A 2d8 dmg longsword with more bonuses then a dog has fleas? I don't like it, so I'm not going to forge them. It seems many players are upset because they want their favourite characters, be it thief or f/m or blade whatever, to be able to use those items but are not allowed to, so they get all flustered. Correct me if I'm wrong, but I'm sure the game is perfectly playable even with vanilla weapons. Sure it will be more difficult, but weren't you looking for a difficulty enhancing mod when you installed IA? Why don't you decide that when you are at the point in the game when you have to make the decision whether to forge those items or not? Saying you don't like the items you have read about in the readme or in an editor after having only played the mod for one hour is somewhat premature in my opinion. Sure they would be overpowered if they were to be used in the vanilla game or other mods, but perhaps when you see the enemies you will be facing at the end of IA you will realise that in IA they are not overpowered after all (and by 'see' I don't mean looking at some .cre files in an editor but actually playing the mod and encountering them). |
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Lo-Fi Version | Time is now: 3rd May 2025 - 10:48 PM |