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The Black Wyrm's Lair Terms of Use |
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#1
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Forum Member Posts: 4 Joined: 25-March 09 ![]() |
What a week it has been. Bumped into a friend whom I have not contacted for a decade. We were gaming buddies, and those were the days of counter-strike, diablo 2, and BG2 (has it really been 10 years? Kinda scary thinking about it. Seems like yesterday). Anyway, this dude is still playing BG2 with IA5, and he could'nt stop raving about it, so I decided to fire up my old BG2 discs (very scratched, but surprisingly still playable).
Well, I started off thinking, how hard could it be? After all, I did play tactics. All those guys complaining about difficulty must be 12-16 yr olds who have never played contra or ninja gaiden etc etc. Buncha wimps. So imagine my pleasant surprise when the suna seni encounter, ordinarily a walk over, decimated my entire party. ![]() Well, armed with my meager new knowledge, I'm starting a new game that will hopefully make the game easier, and this time I'm sticking like glue to the suggested quest order. My usual play style is melee heavy, which seems to fit well with the play style of IA5 from what I've read, so thats cool. So, what party would you guys recommand for the easiest time for a first time IA player? It doesnt have to be bioware NPCs since the dialogue has gotten old years ago. And since weapons have been revamped, and many weapons made inaccessible early game (I'm gonna miss celestial fury), who should use what weapons? Thanks a million for whatever help you guys can give. This is the hardest game I've played since Godhand, though its a action game |
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
Valygar gains those immunities near the end of the game, while short races gain those excessive bonuses to their saving throws right from the beginning. The comparison fails, Kerkes! I'm afraid.
-------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#3
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Forum Member Tactical reputation: 1 Posts: 266 Joined: 15-July 08 ![]() |
Valygar gains those immunities near the end of the game, while short races gain those excessive bonuses to their saving throws right from the beginning. The comparison fails, Kerkes! I'm afraid. When Valy gets immunities depends on your luck/playing skills. It does not have to be this late. Short races gain ONLY saving throws. But, as you said, discussing this is pointless. Any Anvil player is intelligent enough to judge for himself what is cheese and what is not. For me, Vagrant with 18 WIS with JD, imp haste etc. is cheese, for example. Dwarves are not. Using a tactic such as: "hey, it's Kaol!! Let's remove Poseidon Wrath so he casts his ADHW on a character and quickly re-equip it so he doesn't get hurt!" is cheesy. Seeing a Chain Con of 3xFoD heading for your mage, pausing the game and equiping all +2 items on him so that he makes the save is. Seeing a Dragon's Breath in air and quickly running away is. Removing/reequiping various items such as Equilizer etc. About 100 more such things which I am not going to write down. All this is cheese for me. Any player who uses this, is, of course, free to play as he likes. Any anti-cheese method is rather useless for as long as scripts are made in a manner : "....HasItemEquiped...". If you want to cheat, you'll cheat, and there's nothing to stop you. Not nerfing of dwarves, not nerfing of multiclasses, not playing a Vagrant/bard whatever. Cheating is (and by the way, it should be, even tough I do not approve of it) in hands of the player, as well as viewpoints of "cheese". So, nobody can tell me - "what you use is cheese" and expect me to buy this. I may as well say - "What you use is cheese - in my world." oh yea. sorry for posting this in this thread, ksshan. This post has been edited by Kerkes: Mar 26 2009, 02:13 PM |
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Lo-Fi Version | Time is now: 3rd May 2025 - 10:47 PM |