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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
I just started a game myself. Since I'm too busy in RL, the game will proceed very slowly.
Those who will use a similar party (even if not a completely identical one) can also use this topic to send their progress reports or journals and we can compare them. This thread can also be used as a rough walkthrough and suggested quest order for players who may need it. I will also add some general hints for players who may need them, but I suggest that you try the battles without reading those hints for a few times. Read the hints only if you *really* need them. My party is this for now: 1- Protagonist: Human Vagrant Str: 18/03 Dex: 18 Con: 19 Int: 10 Wis: 18 Cha: 12 Proficiencies: Two Weapon Skills: +++ Long Sword: + Axe: + Club: + Flail: + 2- Custom NPC: Human Sorceress: Str: 18 Dex: 18 Con: 16 Int: 10 Wis: 18 Cha: 10 3- Custom NPC: Half-Orc Berserker: Str: 19 Dex: 18 Con: 19 Int: 10 Wis: 10 Cha: 10 Proficiencies: Two Handed Weapon Style: ++ Two Handed Sword: ++ Halberd: + Quarterstaff: + The other mods installed are Dungoen-be-gone and the following components of Ease-of-Use: -True Grand Mastery -Shut Up "You Must Gather Your Party Before Venturing Forth" -Wear Magical Armor AND Magic Rings -Un-Nerfed THAC0 Table, Saving Throws, etc -XP Cap Remover -Bonus Merchants -No Drow Avatars On Party In Underdark -Imoen ToB Dialogue Fix -Romance: Bug Fixes (only the first component; it is redundant actually as I'm not going to romance any NPC) -Infinite Weapon, Potion and Ring/Amulet Stacking -Infinite Weapon, Potion Stacking (ToB) -Multiple Strongholds I'm currently at the start of the game and intend to kick out Imoen, free and kick out Jaheira and Minsc and use Dungeon-be-gone to get out of the dungeon. I have been careful to wait long enough to see the message "Item Randomizer successfully Initiated" on the screen. Those who use dungeon-be-gone should not leave that area before seeing this message. I need to think and choose 3 other NPCs. The candidates are Nalia, Valygar, Cernd and Anomen. I should omit one of these 4 from my list which is a very difficult decision to make. More later... This post has been edited by Sikret: Dec 11 2007, 08:35 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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Forum Member Posts: 57 Joined: 19-February 09 ![]() |
I'm just curious what your strategy is for Rakshasa Prince, and I noticed you didn't address it at all in this thread.
My method seems kind of cheesy, but it gets the job done. I let my vagrant tank a huge pileup, enough to slow my computer down to 2 frames per second, with DW flail + Judgment Day + Hardiness. I start out standing between the 2 ultra golems so at most 4-5 enemies are hitting me at once. I also have all 8 barbarian essences at my disposal. Ultra golems aren't too hard to hit and don't use pfmw, allowing me to proc pfmw on Judgment Day hits. The rest of my group sits 3 screens away. Peel a chunk away whenever pfmw wears off, kill, rinse repeat. Many greater restorations, many wishes. I just dont see any "kill order" that will prevent the screen from filling up with a hundred enemies. I don't see any other way to do it. It's very doable, but any winning strategy just seems so cheesy to me. PfMW tank does pretty much the same thing, since you should still have at least 50 pfmw scrolls sitting around in case you fail to wish-rested. Throw in a greater elemental and see what happens lol. Dead magic FTW. I am a masochist. |
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