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Aug 6 2008, 04:07 PM
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#1
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![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
Anything that stood out to you? How do some of the other mods bode with SpellPack?
In B4, I have included a cutscenized spell, Deathbolt. It is meant to be a controversial component to see how people react to something that doesn't necessarily fit within the bounds of BGII. So far, considering there are almost 1000 downloads from B4 since January, I haven't heard anything good or bad about Deathbolt. -Galactygon -------------------- |
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Feb 25 2009, 12:43 AM
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#2
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Forum Member Posts: 11 Joined: 25-February 09 From: Salvador, Brazil |
Hello Galactygon. I'm trying your SpellPack 5 with the fresh BGT v1.07, and I'm having problems with the Web spell. The beacons simply don't disappear. I cast it two times, and the game became so slow I cannot play anymore. Maybe the mods just can't work together, but I wished to know it from you before dropping it... Please, let me know, okay?
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Mar 1 2009, 08:49 AM
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#3
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![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
Hello Galactygon. I'm trying your SpellPack 5 with the fresh BGT v1.07, and I'm having problems with the Web spell. The beacons simply don't disappear. I cast it two times, and the game became so slow I cannot play anymore. Maybe the mods just can't work together, but I wished to know it from you before dropping it... Please, let me know, okay? Web spell lasts a very long time, 2 turns/level IIRC. The slowdowns happen because web is a graphically intensive spell. You can help yourself by disable brightening and 3D acceleration. Web will not look so pretty, but it will make your game run smoother. Hope this helps. -Galactygon -------------------- |
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Mar 3 2009, 09:22 PM
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#4
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Forum Member Posts: 11 Joined: 25-February 09 From: Salvador, Brazil |
Web spell lasts a very long time, 2 turns/level IIRC. The slowdowns happen because web is a graphically intensive spell. You can help yourself by disable brightening and 3D acceleration. Web will not look so pretty, but it will make your game run smoother. Hope this helps. -Galactygon Yeah, I know it, but I'm trying the BGT v1.07, doing a full start game from Candlekeep thru Throne of Bhaal. I try to cast Web with Dynaheir at level 3, and it lasts for much more time than it should be. I can even sleep two times, and the web won't wear off. Some times one or two beacons seem to disappear, but the other nine or eight don't. It happens always, had I disable the 3D acceleration or not. So I started to think it should be a compatibility problem between SP5 and BGT. Any information about that? |
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Mar 7 2009, 07:37 AM
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#5
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![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
Yeah, I know it, but I'm trying the BGT v1.07, doing a full start game from Candlekeep thru Throne of Bhaal. I try to cast Web with Dynaheir at level 3, and it lasts for much more time than it should be. I can even sleep two times, and the web won't wear off. Some times one or two beacons seem to disappear, but the other nine or eight don't. It happens always, had I disable the 3D acceleration or not. So I started to think it should be a compatibility problem between SP5 and BGT. Any information about that? That would be a bug, not a compatibility problem with BGT, since the only file I override is SPWI215.spl. I should be able to reproduce it, so I will put this on the list for things to check. Do the rest of the stuff work? -Galactygon -------------------- |
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Galactygon Your reactions to SpellPack Aug 6 2008, 04:07 PM
Eden Hello Galactygon,
I'm currently installing a ... Aug 13 2008, 04:04 PM
Galactygon Could you attatch SPWI524.SPL so I can replicate i... Aug 13 2008, 04:34 PM
Eden The spell is indeed added by NEJ2, and get and (no... Aug 13 2008, 05:14 PM
Galactygon I was able to replicate the error and correct it, ... Aug 13 2008, 05:48 PM
Eden Thanks, Ill take note of that. Aug 13 2008, 06:07 PM
Hollow Hello Galactygon.
Your Spell-Pack-Mod is great,I a... Oct 13 2008, 03:02 AM
Galactygon After installing the Core files of the mod you sta... Oct 13 2008, 01:25 PM
Hollow After installing the Core files of the mod you sta... Oct 14 2008, 09:03 PM
Galactygon Well I bet people have diffrent opinions about tha... Oct 19 2008, 06:22 AM
Hollow Hope this information is any help.
And if theres a... Oct 13 2008, 03:07 AM
Hollow I dont know about the cutscene yet since I dont ha... Oct 14 2008, 03:24 AM
Exor Really nifty, currently trying to see all new spel... Dec 29 2008, 06:54 PM
Galactygon Casting Otilukes Resilent Sphere on a really dead ... Jan 29 2009, 01:51 PM
Maanape Hey, I saw your answer in the SHS forum, and thoug... Feb 6 2010, 12:09 AM
Galactygon I was able to fix the problem with Web spell, dele... Feb 6 2010, 06:53 PM
Maanape I forgot to say it, but I also noticed Hammer of R... Feb 6 2010, 10:50 PM
Galactygon Reproduced and fixed on my local version, will pos... Feb 7 2010, 06:57 AM
Belegur I've run into a problem during the install, us... Feb 10 2010, 04:06 AM
Galactygon Yup, there is a line I forgot to delete in "S... Feb 10 2010, 09:34 PM
Maanape Hi again! I was intrigued why so few hobgoblin... Feb 17 2010, 06:36 PM
Galactygon I handle half damage saving throws in 3 effects, t... Feb 17 2010, 08:47 PM
Maanape Well, I did some changes in the effects, halving t... Feb 17 2010, 09:32 PM
Galactygon Sounds like a local issue, I doubt any mod that to... Feb 18 2010, 05:42 PM
Marvin Great to see you are still working on this great m... Mar 20 2010, 11:06 AM
Galactygon Great to see you are still working on this great m... Apr 3 2010, 08:09 AM
Marvin Hi Galactygon,
Good to see u around.
OK, since ... Apr 10 2010, 08:18 AM
Galactygon Good to see u around.
Will be around more this sum... Jul 4 2010, 08:30 PM
Galactygon Hi Galactygon,
Good to see u around.
OK, since ... Aug 17 2010, 08:46 PM
Hellcommander Great mod keep up the good work :) Aug 15 2010, 06:02 AM
Galactygon Thanks!
-Galactygon Aug 16 2010, 03:59 PM![]() ![]() |
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