![]() |
The Black Wyrm's Lair Terms of Use |
![]() ![]() ![]() ![]() |
![]() |
![]()
Post
#1
|
|
![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
Okay. Really, the mod is totally fun and pleasure, but in the name of all that sacred, next version should ease up on spiders a little bit.
I thought 2 drow ambushes were hard to beat with those annoying spiders being everywhere. Apparantly, I was mistaken. Deeper underdark. Cave with an instant supply of whisper spiders (where they just keeping coming from nowhere). Really, how can I beat this thing? They dispel everything, they somehow draw characters from place to themselves, and sometimes they just kill chars instantly. Why is that? Why no info about the damage being done or save-throw being made (dwarf-kensai, instantly dead. huh?). And, finally, there are just TOO DAMN much of them, my characters can't handle them, even though I have a fighter-heavy party (vagrant, kensai, blade, berserker-cleric, sorc, thief/mage). I am doing buffs, of course, but they are being dispelled very soon and there is no point and time in refreshing them. Summons doesn't help much too (tried 5 hasted mordy swords). Tried magic (adwh, chain lightnings), but they are magic resistant, as it seems. I am no great tactician, but how am I supposed to win that battle? :) Just keep reloading and hope for better save-throws and no instant-kills? I would be really glad to have some advices on that battle. This is the first one in the game which makes me feel annoyed, instead of being interested, having fun and searching for better tactics. |
|
|
![]() |
![]()
Post
#2
|
|
![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
QUOTE Due to a bug of the vanilla game, Blade's Offensive Spin ability stacks with (Improved) Haste resulting in quadruple speed. I have fixed this bug in IA v6, but please don't abuse it as long as you are playing v5. Use either Offensive Spin or Improved Haste on your Blade, but not both of them (don't even use the 3rd level 'Haste' in conjunction with Offensive Spin; it will lead to the same bug). Oh, I didn't know that this was a bug. I thought that is how the things supposed to be under such buff combination. Anyway, I only used this combo 2 or 3 times, and in this battle Blade used it only to get there quickly. His IH soon weared off, so he was using only spins while fighting with the golem makers. By the way, Melodic Fury ring gives Blade permanent haste, as via the 3rd level spell. So, it turns out, using an Offensive Spin while wearing this ring is also exploiting this bug? Of course, it wouldn't be a problem if Melodic Fury wasn't a cursed item. PS: I also forged Hespherus sword for my protagonist. It's very useful in certain battles due to it's Sunray ability, but it has one disadvantage also: when the sunray is cast, char just stands there doing nothing for 2 or 3 seconds. Is it a bug or is it how it's supposed to be? |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 9th September 2025 - 02:04 AM |