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#1
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![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
Okay. Really, the mod is totally fun and pleasure, but in the name of all that sacred, next version should ease up on spiders a little bit.
I thought 2 drow ambushes were hard to beat with those annoying spiders being everywhere. Apparantly, I was mistaken. Deeper underdark. Cave with an instant supply of whisper spiders (where they just keeping coming from nowhere). Really, how can I beat this thing? They dispel everything, they somehow draw characters from place to themselves, and sometimes they just kill chars instantly. Why is that? Why no info about the damage being done or save-throw being made (dwarf-kensai, instantly dead. huh?). And, finally, there are just TOO DAMN much of them, my characters can't handle them, even though I have a fighter-heavy party (vagrant, kensai, blade, berserker-cleric, sorc, thief/mage). I am doing buffs, of course, but they are being dispelled very soon and there is no point and time in refreshing them. Summons doesn't help much too (tried 5 hasted mordy swords). Tried magic (adwh, chain lightnings), but they are magic resistant, as it seems. I am no great tactician, but how am I supposed to win that battle? :) Just keep reloading and hope for better save-throws and no instant-kills? I would be really glad to have some advices on that battle. This is the first one in the game which makes me feel annoyed, instead of being interested, having fun and searching for better tactics. |
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Post
#2
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![]() Premium Member Tactical reputation: 2 Posts: 6268 Joined: 23-February 08 ![]() |
matti, thanks for your input on the Supreme Leader battle. Though I didn't read it fully before finishing the battle myself, I still appreciate it
![]() I will not write a wide report about the battle with githyankis, since it very similar to what matti has written. But here some key points I figured: SPOILER! Getting rid of golem makers is a task for somebody who has the ability to protect himself with magic for a long time. Thus, it should be some kind of F/M or, in my case, blade. I buffed him with Improved Haste, Offensive Spin and Improved Invisibility, so he could quickly get to the golem makers.
While he was finishing them, the rest of my party was fighting the horde of githyankis and the Supreme Leader. Summons really helped here, as matti has pointed out. We managed to stay alive under the Supreme Leader beatings thanks to the good amount of Hardiness HLAs and Contact with Nature of my vagrant. Again, the sorc was very helpful, successfully wishing "make if rested" two times, thus giving the blade an opportunity to hold on a little longer (by the time we finished with the simple gith, blade got rid of the golem makers, but he was surrounded by 20-30 golems!). I was planning on helping my blade with golems after the Supreme Leader is dead, but I was very surprised when all the golems have vanished after his death. It was very helpful indeed, but I think my party would have managed to finish of the golems (most of them were clay and stone, who are easy killable with Crom Fayer). |
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Lo-Fi Version | Time is now: 9th September 2025 - 02:19 AM |