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#1
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![]() Forum Member Posts: 14 Joined: 10-February 09 From: Okinawa, Japan ![]() |
This will be my first time through and I have a question about setting up a party. From what I've heard, melee tends to be the way to actually kill things late game, while your casters are more of a debuffer and utility class rather than damage dealer right? With that in mind, what would you recommend as a basis for #fighters, mages, clerics? Keep in mind, I prefer to play a thief but it just doesnt seem like a good idea at this point.
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#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
This will be my first time through and I have a question about setting up a party. From what I've heard, melee tends to be the way to actually kill things late game, while your casters are more of a debuffer and utility class rather than damage dealer right? No, this is not true. Except few particular bosses, most enemies are vulnerable to offensive magic. QUOTE what would you recommend as a basis for #fighters, mages, clerics? Keep in mind, I prefer to play a thief but it just doesnt seem like a good idea at this point. There are many playable party compositions, though admittedly some combinations will lead to additional challenge, which may not be what you are looking for in your first run. If it's your first run, and if you want to see more new quests and additional content in the game, I recommend to take a vagrant ranger as your protagonist. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 8th September 2025 - 11:08 PM |