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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
Instead of a nice girl like in tut, got Shaquille O'Neal.
![]() When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work) ![]() |
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#2
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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
what it says in tut
QUOTE ..Ground01 will now have 320000 faces... don't know how to count polys here is the source from 3dtotal.com --->tuts --->3dMax--->beginners--->'Smart Terrain' by Cristian "Freespace" Alexandru Ciocotisan This post has been edited by HERD: Oct 20 2008, 09:19 PM |
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Lo-Fi Version | Time is now: 29th August 2025 - 06:38 PM |