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Jun 16 2008, 07:06 PM
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#1
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The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY |
Instead of a nice girl like in tut, got Shaquille O'Neal.
When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work)
HeadTake2.png ( 241.18k )
Number of downloads: 22 |
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Oct 20 2008, 08:47 PM
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#2
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
looks good whats the poly count? its got to be high fr that level of detail
second pic looks like nashkel mines area, throw grasses and some scrub plants and you'll be all set -------------------- |
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HERD Learning 3D Jun 16 2008, 07:06 PM
Sir-Kill when you have a surface modifier there is a sectio... Jun 16 2008, 07:40 PM
HERD Yep, it is much better now, thanks !
One more ... Jun 17 2008, 01:18 AM
Sir-Kill material lib's. are imo your bitmaps and proce... Jun 17 2008, 03:23 AM
HERD Evolution of my plant
Used UVW coordinates in this... Jun 17 2008, 03:24 PM
Valiant Not bad at all.
About Mtl libraries - it´s just... Jun 17 2008, 03:55 PM
Sir-Kill nice, how did you create that? polygonal, spline, ... Jun 17 2008, 04:07 PM
HERD I know, I supposed to learn how to create textures... Jun 17 2008, 06:03 PM
Sir-Kill red? do you mean little red flags next to the word... Jun 17 2008, 08:14 PM
HERD That is it, little red flags.
Why I do not see bri... Jun 17 2008, 09:58 PM
Sir-Kill good to see that you have them.
like I said tho yo... Jun 17 2008, 11:11 PM
HERD Here she is, Miss America!
Sorry, I am too ti... Jun 19 2008, 01:10 AM
Sir-Kill looks good!
eat something, there is more and b... Jun 19 2008, 12:29 PM
Valiant pure truth, I hate snap tool, too... Jun 19 2008, 12:30 PM
HERD I really want to try to model a house in BG standa... Jun 19 2008, 12:55 PM
Sir-Kill Val and I have been trying to work out some standa... Jun 19 2008, 01:56 PM
HERD SK, do you know how to make screenshots when in 3d... Jun 25 2008, 02:04 PM
Sir-Kill if you hit the print screen button it is saved on ... Jun 25 2008, 02:24 PM
HERD Oh yes, I remember using it once, mswin clipboard ... Jun 25 2008, 02:39 PM
Sir-Kill I would not do it in paint. paste it using psp or ... Jun 25 2008, 02:43 PM
HERD ... and I need it right away:
what the hell did I ... Jun 28 2008, 04:16 PM
Valiant Well, I see you have converted original sphere to ... Jun 28 2008, 07:35 PM
HERD This is too, but the main thing turned out to be ... Jun 28 2008, 07:47 PM
Valiant True, X-Ray mod does this too, I totally forgot...... Jun 28 2008, 07:57 PM
HERD That would be nice, but I don't think I should... Jun 28 2008, 08:26 PM
Sir-Kill hehe I hit that X alt X thing before, gave me hour... Jun 29 2008, 12:57 AM
HERD I was complaining about it in "it is just a ... Jun 29 2008, 11:29 AM
Sir-Kill it is closer to an explosion than a box, you have ... Jun 29 2008, 12:32 PM
HERD Question about BG standarts
As I understand, it... Jul 7 2008, 08:53 AM
Sir-Kill when building your scene you can zoom (field of vi... Jul 7 2008, 12:40 PM
HERD
Exactly what I thought, that the smallest door th... Jul 7 2008, 03:46 PM
Sir-Kill yes merge is very powerful, unlike import it also ... Jul 7 2008, 04:18 PM
Valiant ...reading very sporadicaly, I´m on holiday - wha... Jul 8 2008, 03:00 PM
Sir-Kill enjoy your holiday.
either create plane or use ba... Jul 8 2008, 03:34 PM
Valiant I would say to create the plane. This is the way I... Jul 9 2008, 07:16 PM
Sir-Kill so you did get it to work that way? cool. Jul 9 2008, 07:29 PM
HERD Gotta be real dimentions :
X/Z/Y, if not , never m... Jul 12 2008, 10:21 AM
HERD Is Mac really better now?
(Have to go with the flo... Sep 12 2008, 02:07 PM
Sir-Kill what? Sep 12 2008, 02:50 PM
HERD Apple, said to be better for graphics :closedeyes... Sep 12 2008, 03:11 PM
Sir-Kill ah, well 3ds only works on M$ iirc, however I... Sep 12 2008, 03:43 PM
HERD
Texturing is getting better
Size turned out to b... Oct 3 2008, 06:48 PM
Sir-Kill comming along real nice :)
texture or model size?... Oct 3 2008, 09:21 PM
HERD
Will try.
Q: When using Stucco, do I need a bum... Oct 3 2008, 10:19 PM
Sir-Kill need a bump? no but they look better if so, Ill ex... Oct 4 2008, 01:27 PM
Sir-Kill addendum:
here is 2 sets of noise and they get pr... Oct 4 2008, 02:44 PM
HERD I guess I took too complicated stone texture to be... Oct 5 2008, 08:45 PM
Sir-Kill no it was probably my fault, there is a lot of var... Oct 5 2008, 10:55 PM
HERD Stone started to work, kinda.
Tried to ruin the to... Oct 6 2008, 03:00 PM
Valiant Yep, HERD, that´s a good one for the start. About... Oct 6 2008, 03:33 PM
HERD Thanks for the advice, can't use it yet, - don... Oct 6 2008, 05:13 PM
HERD Somebody asked for ref pictures, here are some:
Oct 6 2008, 05:49 PM
Sir-Kill well with everything 3d there is more than one way... Oct 6 2008, 05:50 PM
HERD SK, when you have time, could you explain how to d... Oct 6 2008, 05:57 PM
Sir-Kill why dont you paste a pic showing where you want th... Oct 6 2008, 07:11 PM
HERD I want a hole in the wall and a chipped corner :)... Oct 6 2008, 07:37 PM
Sir-Kill does the hole go all the way through or is it just... Oct 6 2008, 08:20 PM
HERD huge bashed portion
DL wanted his walls ruined, t... Oct 6 2008, 08:42 PM
Sir-Kill it looked mostly like a good solid build but I add... Oct 7 2008, 12:49 AM
HERD Thanks , now I have a lot of new stuff to study.
J... Oct 7 2008, 01:11 AM
Sir-Kill if I was not so busy with RL I would have gotten b... Oct 7 2008, 01:29 AM
Valiant Yep, SK is right, boolean operator and some chunk ... Oct 7 2008, 07:55 AM
HERD Everything works, except for the SpeedTree (failed... Oct 8 2008, 01:01 AM
Sir-Kill speedtree is the way to go if you trees are to hav... Oct 8 2008, 02:42 AM
HERD Having fun with plants :)
Q: What tool/modifier ... Oct 13 2008, 07:20 PM
Sir-Kill nice tomatoes, the plant part should not concern y... Oct 13 2008, 11:41 PM
HERD
I made them bigger, so you could see, those are s... Oct 14 2008, 12:07 AM
Sir-Kill ah I see strawberries now. :)
so you want the soi... Oct 14 2008, 01:30 PM
HERD Mix map, mix channel sounds too difficult, without... Oct 14 2008, 09:21 PM
Sir-Kill is that mine? if so I just made a 2d texture using... Oct 14 2008, 09:31 PM
HERD Yes, will try
Usualy I make sure they look goo... Oct 14 2008, 09:47 PM
Sir-Kill tool for what? making seamless textures? best I ca... Oct 14 2008, 10:09 PM
HERD Found tutorial, not exactly a tool, but still
post... Oct 14 2008, 10:12 PM
HERD Dosn't look old yet, - looks like a cow with s... Oct 14 2008, 11:03 PM
Sir-Kill it is coming along nicely.
did you use a bump map... Oct 14 2008, 11:41 PM
HERD Yes, bump on glass, love them
Now collecting nice ... Oct 15 2008, 02:06 AM
Sir-Kill are you using raytrace for the reflections? if not... Oct 15 2008, 12:36 PM
Sir-Kill look in to displace (WSM), displace approx, and di... Oct 15 2008, 02:59 PM
HERD Thanks!
Yes, I am using Raytrace (actually thi... Oct 15 2008, 06:53 PM
Sir-Kill there is a way to make the raytraced material a re... Oct 15 2008, 07:27 PM
Valiant About the old houses - here´s the one I made a fe... Oct 18 2008, 07:21 AM
Sir-Kill yeah that is a great replica of a SoA house.
no I... Oct 18 2008, 03:13 PM
HERD Did not have enough time and skill to follow throu... Oct 20 2008, 08:10 PM
HERD Grass and Sand
Grass and Stone
Oct 20 2008, 08:43 PM
HERD what it says in tut
don't know how to count p... Oct 20 2008, 09:17 PM
Sir-Kill that is a lot.
2 ways 1. select object and hit 7 ... Oct 21 2008, 02:12 AM
HERD Remembered about "Lather" tool, made a t... Nov 4 2008, 08:15 PM
Sir-Kill I kind of liked the first image better (blue windo... Nov 4 2008, 10:35 PM
HERD
This is in no way a finished product, just learni... Nov 5 2008, 12:19 AM
Sir-Kill those are oblivion's plants. I thought you had... Nov 5 2008, 03:56 AM
Sir-Kill EDITED last post
top VP not left/front
also added... Nov 5 2008, 01:45 PM
Sir-Kill A note about lathe:
when you make your spline make... Nov 8 2008, 04:17 PM
HERD I like lather because it seems that models made wi... Nov 12 2008, 05:56 AM
Sir-Kill could be done a couple of different ways. but this... Nov 12 2008, 01:02 PM
HERD It is hard to find a good wood texture, so I thoug... Nov 12 2008, 10:11 PM
Sir-Kill oh I though you were making all in 3d.
as far as i... Nov 13 2008, 01:55 AM
HERD
What is ie ? :blush: Nov 14 2008, 11:28 AM
Sir-Kill infinity engine what bg uses Nov 14 2008, 12:50 PM
Baronius or internet explorer what SK not uses :D Nov 14 2008, 05:25 PM![]() ![]() |
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