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#1
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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
Instead of a nice girl like in tut, got Shaquille O'Neal.
![]() When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work) ![]() |
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#2
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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
Did not have enough time and skill to follow through SK's tut till the end.
Went back to learn maps and modifiers, made this terrain with regular Displace. ![]() Added stones, lights, camera - looks almost like BG1 (but not 3d) ![]() Will see what could be squeezed out of this method by changing setting and textures. |
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Lo-Fi Version | Time is now: 29th August 2025 - 06:36 PM |