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#1
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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
Instead of a nice girl like in tut, got Shaquille O'Neal.
![]() When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work) ![]() |
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#2
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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
Yes, bump on glass, love them
Now collecting nice ones, - something other than prison fence. ![]() As for material editor, there are so many maps and then their maps, - already got lost inside couple of times. But if I follow your instructions precisely, usually get it from first take, thanks (and for the new word - mullions, eh!) The only thing that I have no idea how to make, before seriously starting with DL's area, is the terrain itself (hills and pits) |
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Lo-Fi Version | Time is now: 29th August 2025 - 06:34 PM |