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Jun 16 2008, 07:06 PM
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#1
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The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY |
Instead of a nice girl like in tut, got Shaquille O'Neal.
When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work)
HeadTake2.png ( 241.18k )
Number of downloads: 22 |
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Oct 14 2008, 10:09 PM
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#2
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consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. |
tool for what? making seamless textures? best I can figure is that you do it in image ready (why does photoshop make everything so difficult) you might have to ask someone else that knows ph
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HERD Learning 3D Jun 16 2008, 07:06 PM
Sir-Kill when you have a surface modifier there is a sectio... Jun 16 2008, 07:40 PM
HERD Yep, it is much better now, thanks !
One more ... Jun 17 2008, 01:18 AM
Sir-Kill material lib's. are imo your bitmaps and proce... Jun 17 2008, 03:23 AM
HERD Evolution of my plant
Used UVW coordinates in this... Jun 17 2008, 03:24 PM
Valiant Not bad at all.
About Mtl libraries - it´s just... Jun 17 2008, 03:55 PM
Sir-Kill nice, how did you create that? polygonal, spline, ... Jun 17 2008, 04:07 PM
HERD I know, I supposed to learn how to create textures... Jun 17 2008, 06:03 PM
Sir-Kill red? do you mean little red flags next to the word... Jun 17 2008, 08:14 PM
HERD That is it, little red flags.
Why I do not see bri... Jun 17 2008, 09:58 PM
Sir-Kill good to see that you have them.
like I said tho yo... Jun 17 2008, 11:11 PM
HERD Here she is, Miss America!
Sorry, I am too ti... Jun 19 2008, 01:10 AM
Sir-Kill looks good!
eat something, there is more and b... Jun 19 2008, 12:29 PM
Valiant pure truth, I hate snap tool, too... Jun 19 2008, 12:30 PM
HERD I really want to try to model a house in BG standa... Jun 19 2008, 12:55 PM
Sir-Kill Val and I have been trying to work out some standa... Jun 19 2008, 01:56 PM
HERD SK, do you know how to make screenshots when in 3d... Jun 25 2008, 02:04 PM
Sir-Kill if you hit the print screen button it is saved on ... Jun 25 2008, 02:24 PM
HERD Oh yes, I remember using it once, mswin clipboard ... Jun 25 2008, 02:39 PM
Sir-Kill I would not do it in paint. paste it using psp or ... Jun 25 2008, 02:43 PM
HERD ... and I need it right away:
what the hell did I ... Jun 28 2008, 04:16 PM
Valiant Well, I see you have converted original sphere to ... Jun 28 2008, 07:35 PM
HERD This is too, but the main thing turned out to be ... Jun 28 2008, 07:47 PM
Valiant True, X-Ray mod does this too, I totally forgot...... Jun 28 2008, 07:57 PM
HERD That would be nice, but I don't think I should... Jun 28 2008, 08:26 PM
Sir-Kill hehe I hit that X alt X thing before, gave me hour... Jun 29 2008, 12:57 AM
HERD I was complaining about it in "it is just a ... Jun 29 2008, 11:29 AM
Sir-Kill it is closer to an explosion than a box, you have ... Jun 29 2008, 12:32 PM
HERD Question about BG standarts
As I understand, it... Jul 7 2008, 08:53 AM
Sir-Kill when building your scene you can zoom (field of vi... Jul 7 2008, 12:40 PM
HERD
Exactly what I thought, that the smallest door th... Jul 7 2008, 03:46 PM
Sir-Kill yes merge is very powerful, unlike import it also ... Jul 7 2008, 04:18 PM
Valiant ...reading very sporadicaly, I´m on holiday - wha... Jul 8 2008, 03:00 PM
Sir-Kill enjoy your holiday.
either create plane or use ba... Jul 8 2008, 03:34 PM
Valiant I would say to create the plane. This is the way I... Jul 9 2008, 07:16 PM
Sir-Kill so you did get it to work that way? cool. Jul 9 2008, 07:29 PM
HERD Gotta be real dimentions :
X/Z/Y, if not , never m... Jul 12 2008, 10:21 AM
HERD Is Mac really better now?
(Have to go with the flo... Sep 12 2008, 02:07 PM
Sir-Kill what? Sep 12 2008, 02:50 PM
HERD Apple, said to be better for graphics :closedeyes... Sep 12 2008, 03:11 PM
Sir-Kill ah, well 3ds only works on M$ iirc, however I... Sep 12 2008, 03:43 PM
HERD
Texturing is getting better
Size turned out to b... Oct 3 2008, 06:48 PM
Sir-Kill comming along real nice :)
texture or model size?... Oct 3 2008, 09:21 PM
HERD
Will try.
Q: When using Stucco, do I need a bum... Oct 3 2008, 10:19 PM
Sir-Kill need a bump? no but they look better if so, Ill ex... Oct 4 2008, 01:27 PM
Sir-Kill addendum:
here is 2 sets of noise and they get pr... Oct 4 2008, 02:44 PM
HERD I guess I took too complicated stone texture to be... Oct 5 2008, 08:45 PM
Sir-Kill no it was probably my fault, there is a lot of var... Oct 5 2008, 10:55 PM
HERD Stone started to work, kinda.
Tried to ruin the to... Oct 6 2008, 03:00 PM
Valiant Yep, HERD, that´s a good one for the start. About... Oct 6 2008, 03:33 PM
HERD Thanks for the advice, can't use it yet, - don... Oct 6 2008, 05:13 PM
HERD Somebody asked for ref pictures, here are some:
Oct 6 2008, 05:49 PM
Sir-Kill well with everything 3d there is more than one way... Oct 6 2008, 05:50 PM
HERD SK, when you have time, could you explain how to d... Oct 6 2008, 05:57 PM
Sir-Kill why dont you paste a pic showing where you want th... Oct 6 2008, 07:11 PM
HERD I want a hole in the wall and a chipped corner :)... Oct 6 2008, 07:37 PM
Sir-Kill does the hole go all the way through or is it just... Oct 6 2008, 08:20 PM
HERD huge bashed portion
DL wanted his walls ruined, t... Oct 6 2008, 08:42 PM
Sir-Kill it looked mostly like a good solid build but I add... Oct 7 2008, 12:49 AM
HERD Thanks , now I have a lot of new stuff to study.
J... Oct 7 2008, 01:11 AM
Sir-Kill if I was not so busy with RL I would have gotten b... Oct 7 2008, 01:29 AM
Valiant Yep, SK is right, boolean operator and some chunk ... Oct 7 2008, 07:55 AM
HERD Everything works, except for the SpeedTree (failed... Oct 8 2008, 01:01 AM
Sir-Kill speedtree is the way to go if you trees are to hav... Oct 8 2008, 02:42 AM
HERD Having fun with plants :)
Q: What tool/modifier ... Oct 13 2008, 07:20 PM
Sir-Kill nice tomatoes, the plant part should not concern y... Oct 13 2008, 11:41 PM
HERD
I made them bigger, so you could see, those are s... Oct 14 2008, 12:07 AM
Sir-Kill ah I see strawberries now. :)
so you want the soi... Oct 14 2008, 01:30 PM
HERD Mix map, mix channel sounds too difficult, without... Oct 14 2008, 09:21 PM
Sir-Kill is that mine? if so I just made a 2d texture using... Oct 14 2008, 09:31 PM
HERD Yes, will try
Usualy I make sure they look goo... Oct 14 2008, 09:47 PM
HERD Found tutorial, not exactly a tool, but still
post... Oct 14 2008, 10:12 PM
HERD Dosn't look old yet, - looks like a cow with s... Oct 14 2008, 11:03 PM
Sir-Kill it is coming along nicely.
did you use a bump map... Oct 14 2008, 11:41 PM
HERD Yes, bump on glass, love them
Now collecting nice ... Oct 15 2008, 02:06 AM
Sir-Kill are you using raytrace for the reflections? if not... Oct 15 2008, 12:36 PM
Sir-Kill look in to displace (WSM), displace approx, and di... Oct 15 2008, 02:59 PM
HERD Thanks!
Yes, I am using Raytrace (actually thi... Oct 15 2008, 06:53 PM
Sir-Kill there is a way to make the raytraced material a re... Oct 15 2008, 07:27 PM
Valiant About the old houses - here´s the one I made a fe... Oct 18 2008, 07:21 AM
Sir-Kill yeah that is a great replica of a SoA house.
no I... Oct 18 2008, 03:13 PM
HERD Did not have enough time and skill to follow throu... Oct 20 2008, 08:10 PM
HERD Grass and Sand
Grass and Stone
Oct 20 2008, 08:43 PM
Sir-Kill looks good whats the poly count? its got to be hig... Oct 20 2008, 08:47 PM
HERD what it says in tut
don't know how to count p... Oct 20 2008, 09:17 PM
Sir-Kill that is a lot.
2 ways 1. select object and hit 7 ... Oct 21 2008, 02:12 AM
HERD Remembered about "Lather" tool, made a t... Nov 4 2008, 08:15 PM
Sir-Kill I kind of liked the first image better (blue windo... Nov 4 2008, 10:35 PM
HERD
This is in no way a finished product, just learni... Nov 5 2008, 12:19 AM
Sir-Kill those are oblivion's plants. I thought you had... Nov 5 2008, 03:56 AM
Sir-Kill EDITED last post
top VP not left/front
also added... Nov 5 2008, 01:45 PM
Sir-Kill A note about lathe:
when you make your spline make... Nov 8 2008, 04:17 PM
HERD I like lather because it seems that models made wi... Nov 12 2008, 05:56 AM
Sir-Kill could be done a couple of different ways. but this... Nov 12 2008, 01:02 PM
HERD It is hard to find a good wood texture, so I thoug... Nov 12 2008, 10:11 PM
Sir-Kill oh I though you were making all in 3d.
as far as i... Nov 13 2008, 01:55 AM
HERD
What is ie ? :blush: Nov 14 2008, 11:28 AM
Sir-Kill infinity engine what bg uses Nov 14 2008, 12:50 PM
Baronius or internet explorer what SK not uses :D Nov 14 2008, 05:25 PM![]() ![]() |
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