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#1
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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
Instead of a nice girl like in tut, got Shaquille O'Neal.
![]() When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work) ![]() |
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#2
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
speedtree is the way to go if you trees are to have leaves.because they use a 1 poly panel of leaves instead of a group of many polyed leaves.
select polys one by one or you can use the grow and shrink buttons. you can hold down Ctrl to continue to add to your selection or Alt to remove from you selection. after use the detach button you can detach to element but in this cast I detached to object. -------------------- |
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Lo-Fi Version | Time is now: 29th August 2025 - 06:32 PM |