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#1
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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
Instead of a nice girl like in tut, got Shaquille O'Neal.
![]() When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work) ![]() |
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#2
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![]() 3ds Max Mage ![]() Mod Developer Posts: 663 Joined: 25-December 05 From: Slovensko ![]() |
Yep, HERD, that´s a good one for the start. About the lights - I´m usually using 3 IESun light system for my scenes. Main 2 light are emitting from the point of scene view, or camera view, one of them is generating shadows. And the third one is from behind to remove such black backgrounds you have in your render. The last light is set to very low values...
-------------------- Valiant
Tower Of Deception creator. |
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Lo-Fi Version | Time is now: 29th August 2025 - 06:32 PM |