| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Mar 17 2008, 10:47 PM
Post
#1
|
|
|
Master of energies ![]() Council Member Posts: 3328 Joined: 9-July 04 From: Magyarország |
The bug was known for v15 already. Wouldn't it be easier to fix it in UB itself?
[This topic was split from this] -------------------- Mental harmony dispels the darkness.
|
|
|
|
![]() |
Aug 28 2008, 10:06 PM
Post
#2
|
|
|
Forum Member Posts: 21 Joined: 18-November 06 |
I need to calm down. 10...9...8...7...6...5...4...3...2...1...0
What you said about me believing that my viewpoint is better than yours is the very same way you come across in your post(s). The one I responded to and again the one following that. I never said my viewpoint was better, I tried to show that both viewpoints are valid. It depends on what approach you take. Some, like me, need order and would change a script reference to match an area file if it was within our power to do so. We are fortunate that I also like compatibility. I personally would avoid doing something orderly if I knew it would be a downfall to compatibility. I may even move my one character to a different place or leave him where he starts out. But that would just be running away from the problem and that's never good. The main thing I wanted to get across and failed at doing so was that bickering about how things should or should not be done is wrong. We ALL need to grow up and work together.(I include me in that statement, hence the capitals) Let's not get stuck on technical issues and philosophical debates about whose approach is better and why it is better. When we get defensive we'll never agree on anything. Rome was not built in a day. It took them stone by stone with plans and cooperation, but some problems had to be overcome as they arose. It's a fact of life that we can't code for everything. We code for what we can, we code for what we know. We adjust what we need to when unforeseen problems arise. I felt like I had to defend the designers of the BG2 Fixpack, even though I'm not part of that group. It sounded like you were ripping them a new arse simply because you didn't agree with their methods. I'm sorry, I must have misunderstood your intentions. Just as I feel you misunderstood mine. It didn't help that for me I was up late on a long day making that response. I should have waited till I was rested and had a clearer mind. I've regretted it all day. I was just waiting for the e-mail that said you'd responded, I knew you'd not like it. I was right. You did not like it. The overall issue can't be solved overnight. It's going to take teamwork and cooperation to do that. I tried. I shared code that would help. But I was told that it wouldn't help. That there is a bigger problem to be solved. Fine, a bigger problem, let's get it resolved. Get everyone together whose had a public mod release, and make these decisions. Get the results posted at every forum so we can all follow them. Until such consensus takes place, the community will remain fractured over this, you will continue to share with everyone why we are fractured, and some of us who try to help will become discouraged by it all. I'm a limited breed. I'm left out by many mods, because I don't have ToTSC. That's their choice. I can choose to look at it as a problem that needs to be solved by them modding for the vanilla game. But ya know, it's better if I try to save the money to buy the expansion myself. Then again, maybe I don't want it because ToTSC breaks/changes just about as much stuff as they add/correct. One of the big ones is the end of Chapter 4, the chapter change happens right when Daveron is dead in ToTSC and it has caused issues for some people. Vanilla uses floor triggers near the exits to increase the chapter. It's cleaner, nicer and no reported issues that I've seen. I've fixed it, reverted it I should say. The patching was hard, but it's been done and done in such a way that even with added mods it still works (especially those that modify that area and it's scripts). I know because the issue is present even in a non-ToTSC EasyTuTu installation, that's where it's been fixed and has had some limited testing (that's why you probably haven't heard about it yet - we won't publish until it's ready and has proven itself). From there the code was easy to modify for standard ToTSC. If that doesn't show you that I'm not quite in the same camp as the BG2 Fixpack and UB people and whomever else, I don't know what will. You have your opinions and I can't change that. I've shared mine. I hope this post has cleared things up a bit. If it hasn't, I'm sorry. Communication has never been my strong point, at least, I'm trying to communicate and solve some of these issues that are part of the larger whole. The redwood is mighty, but a single axe can cut it down with single persistent cuts. Maybe if we work together on these little issues and get some consensus for the future, we will find the bigger problems become more manageable until they are all gone.... Like my mother always said, "Pick your room up one thing at a time. Don't look at the big mess, just do one thing at a time and before you know it, it'll be clean." Let's take that one step, get together and solve this one issue. We can then tackle the next one. I hope that those of us who are serious about modding can come to an agreeable solution if we just try. Keep it cool... ab |
|
|
|
Baronius UB bug still present in v16 Mar 17 2008, 10:47 PM
kulyok Naturally, and I do wish it were fixed, as well as... Mar 18 2008, 07:46 AM
Sikret Naturally, and I do wish it were fixed, as well as... Mar 19 2008, 08:20 AM
Jab UB and QP have been severely bugged for years. The... Mar 19 2008, 04:26 PM
Moongaze I agree about stability.
....and likely writing i... Mar 19 2008, 08:29 AM
Sikret "Stability" is not the only criterion, b... Mar 19 2008, 09:54 AM
Sikret @Jab
It's funny that you quoted a paragraph w... Mar 19 2008, 04:56 PM
Jab Misreading my name for Vlad's is the simplest ... Mar 19 2008, 05:16 PM
Sikret No flamewar is in progress in this thread; it... Mar 19 2008, 06:58 PM
Jab No flamewar is in progress in this thread; it... Mar 19 2008, 07:20 PM
Sikret No flamewar is in progress in this thread; it... Mar 19 2008, 08:08 PM
Baronius 1) Some people consider this as a competition (or ... Mar 19 2008, 08:58 PM
The Bigg I was going to post about how backwards compatibil... Mar 19 2008, 09:14 PM
Baronius Accidents and problems always happen, but:
1) It ... Mar 19 2008, 09:48 PM
DavidW I'm deeply reluctant (as a newish observer of ... Mar 20 2008, 02:07 AM
Valiant Exaggerating you say? Well, not at all. I believe ... Mar 20 2008, 08:44 AM
Baronius First of all, it's important to note that the ... Mar 20 2008, 09:01 PM
SimDing0 The is pretty good work, guys. You're actually... Mar 22 2008, 01:08 PM
Valiant The is pretty good work, guys. You're actually... Mar 22 2008, 01:37 PM
SimDing0 Because this is all daft and I don't care? Mar 22 2008, 01:50 PM
Valiant If you don´t care and all is daft, then just simp... Mar 22 2008, 01:53 PM
SimDing0 Expressing my contempt for the proceedings is a pe... Mar 22 2008, 01:57 PM
Valiant If you say so... Mar 22 2008, 02:01 PM
DavidW Replying rather late (I've been away). I'm... Mar 25 2008, 01:05 PM
Sikret UB has many other serious bugs even if we put asid... Mar 25 2008, 02:50 PM
Baronius They are interrelated to a certain extent (depende... Mar 25 2008, 02:51 PM
DavidW Almost forgot:
It's a specific case, indeed. ... Mar 25 2008, 03:50 PM
DavidW Okay, so I seriously don't want to get into di... Mar 25 2008, 03:47 PM
Baronius Then the coupling of SCS2 is stronger than I thoug... Mar 25 2008, 04:06 PM
plainab I recently came across this issue as I was working... Aug 27 2008, 11:23 PM
Baronius Nice solution, plainab. :thumb: It's "int... Aug 28 2008, 02:51 AM
plainab
He likes the code and that makes me happy. :D ... Aug 28 2008, 08:02 AM
Baronius @plainab:
This is exactly why I gave up any attem... Aug 28 2008, 05:05 PM
Sir_Carnifex I haven't said anything in these fixpack, etc.... Aug 28 2008, 05:39 PM
Sikret the G3FP developers have defined a new way of tria... Aug 28 2008, 10:21 PM
DavidW the G3FP developers have defined a new way of tria... Aug 28 2008, 10:33 PM
Sikret The fact that the developers of BG2 fixpack don... Aug 28 2008, 10:47 PM
DavidW And the last point: if you are ready to object aga... Aug 28 2008, 10:57 PM
Baronius DavidW, I'm sure Sikret has even less hope tha... Aug 28 2008, 11:18 PM
Ancalagon_UK Theres something I still dont get though, Baronius... Aug 29 2008, 09:53 AM
Sikret Theres something I still dont get though, Baronius... Aug 29 2008, 10:24 AM
Ancalagon_UK Ba ha ha ha ha! Yes, you are attacking it. You... Aug 29 2008, 10:40 AM
Sikret Actually no, players who use free mods have no rig... Aug 29 2008, 11:16 AM
Baronius Ancalagon_UK, I would suggest to you to study the ... Aug 29 2008, 10:44 AM
DavidW 3. They blackmail mod developers to use the G3 Fix... Aug 29 2008, 11:20 AM
The Bigg proper testing IS possible, if they allocate time ... Aug 29 2008, 11:57 AM
Ancalagon_UK
hey I'm a professional software developer wi... Aug 29 2008, 11:19 AM
Baronius They're still manipulating, and the practice h... Aug 29 2008, 11:38 AM
DavidW
Is this partly the issue? I don't and didn... Aug 29 2008, 11:45 AM
Baronius
Well, I do. They have succeeded to advertise it e... Aug 29 2008, 11:55 AM
DavidW
Well, I do.
Okay, so since I don't really ... Aug 29 2008, 12:06 PM
Baronius
As I've said, it's a question of definiti... Aug 29 2008, 12:06 PM
coaster A player's perspective - I am not even going t... Aug 29 2008, 01:08 PM
Jarno Mikkola At its current status, the Bg2 fixpack is best be ... Aug 29 2008, 01:50 PM
Sikret At its current status, the Bg2 fixpack is best be ... Aug 30 2008, 10:33 PM
DavidW 2- Hidden bugs, which will come to surface and sho... Aug 30 2008, 10:40 PM

Sikret So I'm wondering what would make something a ... Aug 30 2008, 10:51 PM

DavidW So I'm wondering what would make something a ... Aug 30 2008, 11:00 PM
Jarno Mikkola No, even if you install it alone, it will add lots... Sep 1 2008, 11:25 AM
Sikret Like what? If we are talking about the key items t... Sep 1 2008, 02:30 PM
Lorph Halys See my edit to this post for the reason I'm no... Sep 1 2008, 02:51 PM
Baronius If this has been your impression, then I must have... Aug 29 2008, 04:32 PM
Sir_Carnifex Even if you are right, if you resort to posting li... Aug 29 2008, 05:18 PM
The Bigg This from a person who actively participates in th... Aug 29 2008, 05:26 PM
Sir_Carnifex Under the name Proteus_Za or something like that. ... Aug 29 2008, 05:35 PM
The Bigg Shows how much attention I have for details (and t... Aug 29 2008, 05:37 PM
Ardanis I could just sign under this statement.
I wonder ... Aug 29 2008, 09:15 PM
Sir_Carnifex I wonder if anyone posting there is actually being... Aug 29 2008, 11:22 PM
Baronius The anonymity of the internet and the lack of need... Aug 30 2008, 12:34 AM
DavidW It usually reflects a weak character, a weak perso... Aug 30 2008, 10:17 AM
Ardanis I was as serious as possible about blackmailing. I... Aug 30 2008, 01:28 AM
Baronius
I suspect it's also about different forum po... Aug 30 2008, 02:25 PM
Lorph Halys Having at least made an attempt to read your enorm... Aug 30 2008, 05:04 PM
Baronius They indeed consider it a big popularity contest, ... Aug 30 2008, 05:37 PM
Lorph Halys On the other hand, we've never cared if many p... Aug 30 2008, 06:23 PM
Baronius Two different things.
As everyone else, I believe... Aug 30 2008, 06:46 PM
Lorph Halys And I still believe you're strongly influenced... Aug 30 2008, 07:06 PM
Jab These threads are just hatcheries for trolls. Give... Aug 30 2008, 06:50 PM
Baronius Thanks Jab, I'm not trying to convince G3 FP d... Aug 30 2008, 06:52 PM
Sir_Carnifex But it takes fire and acid to kill them. So... :) Aug 30 2008, 06:54 PM
Baronius @Jab: I hope that's some fine Czech beer in yo... Aug 30 2008, 06:59 PM
Jab Baronius: I must say, that I don't consider ot... Aug 30 2008, 07:07 PM
Baronius
True. Sometimes one unintentionally generalizes i... Aug 30 2008, 07:15 PM
DavidW Okay, so two quick points:
1) I think it would be... Aug 30 2008, 08:21 PM
Baronius As I've emphasized earlier, it's a matter ... Aug 30 2008, 11:12 PM
DavidW Well, to be fair, it's my terminology to call ... Aug 30 2008, 11:22 PM
Ardanis BTW, this indeed might have something to do with h... Aug 30 2008, 11:45 PM
Baronius You don't need to thank anything, but I'm ... Aug 30 2008, 11:47 PM
DavidW I know I've quoted it already, but I like it s... Aug 31 2008, 10:36 AM
Baronius I forgot to emphasize that I was interpreting your... Aug 31 2008, 11:46 AM
DavidW I agree that discussing definitions can get tireso... Aug 31 2008, 11:29 PM
Baronius
For Sikret and me, it doesn't. There is no ne... Sep 1 2008, 12:37 AM
plainab
This is true. However, may I bring up something t... Sep 1 2008, 05:25 AM
The Bigg I think it's pretty poor of a program's de... Sep 1 2008, 10:30 AM
DavidW To avoid getting enmeshed in a philosophy-of-langu... Sep 1 2008, 09:25 AM
coaster Unfortunately there are a few bugs outstanding in ... Sep 1 2008, 01:50 PM
The Bigg TBH I wonder whether the "suck it and see... Sep 1 2008, 02:00 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 12th December 2025 - 02:31 AM |