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Aug 12 2008, 01:48 PM
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#1
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Forum Member Posts: 467 Joined: 23-February 05 From: My den |
I'm going to try interjection coding sooner or later, and I have a question regarding that.
When I first tried to in my Wikaede mod, I found that simply interjecting using INTERJECT_COPY_TRANS works fine in some cases, but in other cases (such as Lieutenant Aegisfield upon first meeting) it messes up the dialogue and the actions that follow, (in this case, it prevented the Tanner Murder quest from starting). In some cases I found a workaround, by adding an extra line where the NPC in question says something back, and then it sometimes works. This, however, doesn't always work, and is an annoying way of getting by. I've seen multiple NPC mods use INTERJECT_COPY_TRANS2 (or was it INTERJECT_COPY_TRANS_2 ?) ... what is the difference between the two, and would it be best to use the "2" version in a problem mentioned above? If not, what is recommended to ensure that the dialogues work, save not placing any interjections there at all? -------------------- -Transition into darkness-
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Aug 12 2008, 05:42 PM
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#2
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Retired team member Posts: 490 Joined: 8-April 08 From: U.S.A |
I had that problem at first, too. Halbo was accidentally turned into an abominable creature that was hostile when I used the wrong interject.
Suppose the original character is supposed to DO ~EscapeArea() after saying something and you interject into that section, your NPC will end up taking over that action. However, if you use Interject_Copy_Trans2 you can prevent that from happening. In general, when a DO action that directly affects a character comes immediately after the dialogue string, you should use ICT2. Check the WeiDU readme sections on the two for a much more clear explanation. This post has been edited by Sir_Carnifex: Aug 12 2008, 05:44 PM -------------------- "Once the game is over, the king and the pawn go back into the same box." - Italian Proverb
"I like criticism, but it must be my way." - Mark Twain "A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort." - Herm Albright |
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Moongaze I_C_T versus I_C_T2 Aug 12 2008, 01:48 PM
Moongaze Thanks. I had a hunch it did the trick, but I wasn... Aug 13 2008, 06:04 AM
jastey With I_C_T2, you have to be careful if there are m... Aug 13 2008, 06:58 AM
Moongaze There's a version 3 as well? Great.
Thanks.. I... Aug 13 2008, 08:24 AM
jastey There is also an I_C_T4, which would be the multip... Aug 13 2008, 09:16 AM
Moongaze Hmm, and another...
This is going to be a pain to ... Aug 13 2008, 01:04 PM
Sir_Carnifex Four ICTs??!! :blink: I think the WeiDU... Aug 13 2008, 04:53 PM![]() ![]() |
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