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#1
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Forum Member Posts: 59 Joined: 21-June 07 ![]() |
Hi all, I’ve not been around for a while, but have wanted to give IA 5.0 a go for sometime now. Between all the economic turmoil going on in the USA, buying my first home for my family, and a few other things going on this year, I’ve barely had time to breath, much less play computer games. It appears that some of that’s going to be slowing down a little, and so I took the opportunity to get BG2 ?#8220; IA 5 installed on my new PC last night.
Half the fun of the game is coming up with that “perfect party” and I think I’ve come up with a pretty good one this time. I’m open to comments and suggested improvements. --Berserker (Minsc) - Long Sword & Shield --Vagrant (Protagonist) - Flail & Axe? --Stalker (Valygar) - Katana & Hammer --DC Fighter7/Cleric (Anomen) - Flail & Shield --MC Fighter/Mage/Cleric (Jaheira) - Mace & Shield or Staff --Thief/Mage (Nalia) - Short Sword & Buckler +3 (I will take the liberty of redistributing her skill points to meet my trap finding and disarming needs. I really feel like I’ve got it all with this party. Allow me to count the ways: Warriors -- I have 3 pure warriors, and because one is Valygar and the other is a Vagrant protagonist, I will have access to some powerful items and abilities. Rangers are gods in IA, so I might as well go with it! I love Minsc as a Berserker, and my goal will be to eventually procure the Judgment Day sword for him (though I’m not convinced that I’ll be up for that battle again… I did it in IA 4.2, and it was a bitch). Also, Anomen is an extremely solid primary cleric (especially when he becomes Sir Anomen), and he grows into a very solid warrior in his own right. With those 4, I will have a powerful core of melee and tanking ability, of which you literally can’t have too much in IA. Healers -- I already talked about Anomen as my primary healer. Next up is Jaheira, who I’m making an exception by allowing a pretty far stretch in changing her classes, making her a triple class fighter/mage/cleric. While she won’t be great at any one thing, with a F/M/C, I gain with one party slot my backup mage, my backup healer, and a passable warrior (did I mention that you can’t have too much warrior power in IA? Oh, that’s right, I did. But it’s worth a second mention. ![]() Mages -- Lastly, I will have Nalia, who will fill the completely essential role of primary arcane caster, with sufficient thieving ability to get by. Nalia is an arcane casting queen in IA with that fancy upgraded ring and all of the best mage items going to her. She won’t have a ton of hit points, but she will eventually have one of the better AC scores in the party (based on my last run through with her in 4.2), and of course, her spells give her plenty of great defensive capabilities. I’ve already mentioned that I’ll have Jaheira as a backup mage. In this capacity she will be used mostly as a debuffer of enemies and buffer of party members. Scouts -- Nalia will be my only true rogue type character, and she’s not great at it, but with her skill points redistributed she will do fine at finding and disarming traps. I won’t bother much, if at all, with hiding and laying traps and such. I’ve toyed with the idea of making her a Swashbuckler, and perhaps adding an additional level or two of that class before dualing her to mage, but I’m leaning against the option currently. Of course, I’ll have Valygar to assist with the more slippery tasks, where I need to get by without being seen. Valygar and Nalia ought to make a good team when it comes to getting through deep, dangerous dungeons. That’s pretty much the line up. The idea here is to create a party that will have a chance to stay alive, and with 3 pure warriors and a cleric who also does pretty well in the role, I will have a solid wall of tanking ability. Neither Jaheira nor Nalia will be particularly frail either, so all in all, it’s a pretty tough 6 man group. Having all the major roles covered, a backup for each, and a fairly hardy party, ought to put me in a pretty good position going in. Of course, I have no illusions that I still won’t be having my ass handed to me regularly, but oh well, it is Improved Anvil, after all!! This post has been edited by Marceror: Jul 24 2008, 11:59 PM |
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#2
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Forum Member Posts: 476 Joined: 9-September 07 ![]() |
I have finished 4 runs of IA thus far:
1. Vagrant protaganist, Valygar, Jaheira, Anomen, Nalia, Imoen. Personally, I think this is one of the easiest party combinations for IA newbies. 2. Necromancer protaganist, Valygar, Anomen, Keldorn, Haer'Dalis, Cernd 3. (Custom party, multi-player game) Vagrant, Ranger-cleric, FMC (rather bad choice btw... quite weak), Berserker, Jan, Imoen 4. (Custom party, multi-player game) FMC protaganist, FMT. Yes, completed IA with only 2 party members without cheesy tactics or cheats. It IS possible. However, I am almost 100% certain that soloing IA is impossible without the use of cheesy tactics. |
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#3
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
After reading LZJ's comment about being able to complete IA with a 2-men party, my curiosity was intrigued as well. So, I asked LZJ to send me his WeiDu.log file so that I can check it (if he wanted to) and he was kind enough to send it. Looking at the log file I saw a suspicious mod (actually the only mod he had in addition to the recommended ones) which might have corrupted one of the game's most important resource files in LZJ's game. I have asked LZJ to do some tests for me to see whether this guess will be falsified or confirmed.
If the guess is confirmed and that resource file was proven to be corrupted in LZJ's game, it will mean that IA's scripts have been broken in his game and enemies didn't fight optimally, which can explain the success of the 2-men party. If the guess is falsified and it is confirmed that that extra mod had not done anything wrong in his game, then LZJ has indeed done a great job. Of course, LZJ has already proven his high level of tactical skills to me. So, even if one of his games (the one with 2-men party) was corrupted by the extra unrecommended mod, it won't harm LZJ's high reputation as a tactician. However, I am almost 100% certain that soloing IA is impossible without the use of cheesy tactics. Quite true! IA is not soloable. Even using cheesy methods will not help. Using plain cheat is the only way to play IA with a solo character. I strongly recommend not to waste time attempting to solo IA. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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