| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Aug 9 2008, 06:35 PM
Post
#1
|
|
|
Forum Member Posts: 105 Joined: 25-August 06 |
I'm in the process of revising the AI in the original Sword Coast Stratagems, and I've probably got time to make some modest allowance for the possibility of Spellpack being installed. It would be helpful to know:
(i) some foolproof way of detecting if Spellpack is installed; (ii) your advice on how clerics, druids and mages optimised for the old spellset ought to be rethinking their strategy and spell choices if Spellpack is installed (L1-5 spells only). If this turns out to be viable, I'll extend it to SCSII in the fullness of time. |
|
|
|
![]() |
Aug 10 2008, 10:06 AM
Post
#2
|
|
|
Forum Member Posts: 165 Joined: 29-January 05 From: Modena (Italy) |
IF (MOD_IS_INSTALLED ~tp2name~ #componentnumber) THEN APPLY_SP_STUFF?
QUOTE I wish for an "Enable Dialogue with charmed NPCs" component. It's well-hidden, but http://www.shsforums.net/index.php?autocom...mp;showfile=506. -------------------- Please do not contact me for assistance in using BGT, BP, any other of the 'large mods', or a mod I didn't write or contribute to. I'm not your paid support staff, so I'd suggest you to direct your help questions to the forum relative to the mod you're playing.
Thanks for your cooperation. |
|
|
|
Aug 10 2008, 11:00 AM
Post
#3
|
|
![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden |
It's well-hidden, but http://www.shsforums.net/index.php?autocom...mp;showfile=506. Okay wow, patching the .exe is very elaborate. EDIT: Although it changes the way the opcode works. This means you can still talk to Dominated creatures, which is not AD&D-ish. There ought to be a difference on how Charm x and Domination spells work. In SpellPack, Charm Person switches allegiances, where you cannot control the charmed character, but could talk to it. This might cause some trouble if there is a scripting block that checks allegiances and does a NoAction(). -Galactygon This post has been edited by Galactygon: Aug 10 2008, 11:30 AM -------------------- |
|
|
|
DavidW Spellpack and SCS AI Aug 9 2008, 06:35 PM
Galactygon I'm in the process of revising the AI in the o... Aug 10 2008, 09:17 AM
Galactygon I will keep the list as short as possible. In this... Aug 17 2008, 12:14 PM
DavidW Thanks. I'll give that lot some thought and se... Aug 17 2008, 03:24 PM
Galactygon Regarding Call Lightning, I'm quite surprised ... Aug 17 2008, 04:06 PM
DavidW Okay, this is starting to look pretty complicated.... Aug 18 2008, 08:39 AM
Galactygon Okay, this is starting to look pretty complicated.... Aug 18 2008, 04:51 PM
DavidW Neither of them are party-friendly which can cause... Aug 18 2008, 06:23 PM
Galactygon I sympathise, but it really is very fiddly to scri... Aug 18 2008, 07:52 PM
DavidW Okay, so I'll be making these changes to SCS, ... Aug 19 2008, 11:06 PM
Galactygon - use Alicorn Lance
This is a new spell, and the f... Aug 20 2008, 06:51 AM
SirLancelot
The "summon an invisible .cre" seems t... Aug 20 2008, 12:05 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 3rd December 2025 - 09:24 AM |