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> Random Crashes
Galactygon
post Jul 20 2008, 09:42 AM
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Joined: 22-July 04
From: Sweden




Ever since I have my used version of Baldur's Gate II, I have been plagued by random crashes in BGII. They are too random to replicate and fix, but they happen pretty often so they are a pain.

Usually they happen when a creature is summoned (especially if you hit the pause key at that moment), but sometimes they just happen. I noticed they happen more often with creatures from mods, and when the override folder has more files.

Is it just me or have other people experienced them as well? Do you think biffing the override folder would help?

-Galactygon


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Baronius
post Jul 21 2008, 07:55 PM
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From: Magyarország




There is no need for a debate anyway, since -- as we can read in Sikret's Improved Anvil FAQ -- it's an open question whether G3 fixpack introduces more fixes than bugs at all. The random pattern of crashes would be typical to G3 fixpack (even if we can't be sure without further research), because G3 fixpack changes a lot of different things. Did you have G3 fixpack installed when you had more crashes, Galc? (I know you have crashes in vanilla game too, but you said there are fewer.)

A giant project such as G3 fixpack would require 3-4 experienced modders with at least as much devotion and free time as Sikret sacrifices for Improved Anvil; not 10-15 hobby mod makers who are just interested in increasing the popularity of their favourite site by adding as many untested things to the fixpack as possible.

It is like a surgical operation; if it's done by 15-20 people, the patient will most likely die, while 3 good doctors who focus on the work will succeed.

Nonetheless, you're right, this thread shouldn't be hijacked, so I won't continue my train of thought (I told the most important thoughts anyway). Of course, anyone interested in this particular topic (= the problems of G3 "fixpack") is free to PM me for more information.


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