Learning 3D, Questions |
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Learning 3D, Questions |
Jun 16 2008, 07:06 PM
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The Islander Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY |
Instead of a nice girl like in tut, got Shaquille O'Neal.
When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work) HeadTake2.png ( 241.18k ) Number of downloads: 22 |
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Jun 29 2008, 11:29 AM
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The Islander Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY |
QUOTE just noticed that this is a not a mansard but a changing slope hip I was complaining about it in "it is just a box" - my first learning rant.Why do I kinda see triangles there? In 3d I mean, because scale or bevel are used? (I know it's bad, you have to make them quadrants) I can avoid it... But those are legitimate polys (or so I thought) QUOTE as far as suffering through it might not be worth it Of corse it is. I used to spend months' ' ' to make a BG area, then SK came along and shone me how to use PH tools. Seriously, I have to know basic Max tools (10,000 of them) to start of thinking of beeing remotely creative. How about that hole in the wall, SK, meet me in the middle there. This post has been edited by HERD: Jun 29 2008, 11:31 AM |
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