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#1
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![]() The Islander ![]() Member of Graphics Dept. Posts: 365 Joined: 31-January 05 From: Queens, NY ![]() |
Instead of a nice girl like in tut, got Shaquille O'Neal.
![]() When converted to poly or mesh, tons of vertices appeared (why?), had to edit as a patch. Mesh smooth did not work well either because of it. Is there a way in Max to stop a process, if I know I’ve made a mistake? (Ctrl+Alt+Delete doesn’t work) ![]() |
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#2
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
looks good!
eat something, there is more and better ![]() heh snap does suck ![]() when I am drawing out splines I hold down SHIFT. this will constrain to right angles from your last vertex. This post has been edited by Sir-Kill: Jun 19 2008, 12:55 PM -------------------- |
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Lo-Fi Version | Time is now: 29th August 2025 - 06:39 PM |