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Mar 28 2007, 03:45 PM
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#1
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3ds Max Mage ![]() Mod Developer Posts: 663 Joined: 25-December 05 From: Slovensko |
Hi guys
Here is the roof texture from BG2 I´m using when I´m creating in 3d Studio Max. Grab it if you find it interesting. Also, a lot of free textures can be found here: http://www.texturebin.com http://www.cgtextures.com http://www.mayang.com/textures http://textures.forrest.cz http://www.textureking.com http://free-textures.got3d.com http://www.texturewarehouse.com/gallery/index.php http://www.3d-resources.com/3d_textures.php http://www.the3dmonkeys.co.uk/textures.php http://www.3dmaxer.dk/Textures.asp http://www.3dtrainer.com/Maya%20Zbrush%20T...DT%20PICKS.html http://amazingtextures.com/textures/index.php http://www.animax.it/animax/frame1.html http://www.blazn-technology.com/freeTextures.php http://www.3d-rekonstruktionen.de/downloads/ This post has been edited by Valiant: Mar 28 2007, 06:45 PM
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-------------------- Valiant
Tower Of Deception creator. |
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May 24 2008, 08:10 PM
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#2
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3ds Max Mage ![]() Mod Developer Posts: 663 Joined: 25-December 05 From: Slovensko |
An improved version of BG2 roof texture. It is fully tileable. Tiling was done in PaintShopPro. Normal Bump map created in Photoshop. Hope 3d artists find it useful.
BG2RoofTiled.jpg ( 17.63k )
Number of downloads: 8
BG2RoofTiledBump.jpg ( 76.66k )
Number of downloads: 9It works, here´s a proof:
RoofTest.jpg ( 58.36k )
Number of downloads: 26This post has been edited by Valiant: May 24 2008, 08:41 PM -------------------- Valiant
Tower Of Deception creator. |
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Valiant Roof Texture from BG2 Mar 28 2007, 03:45 PM
Sir-Kill I would not mind seeing a noise bump in the second... May 24 2008, 08:56 PM
Valiant yes, right. Or to use an overlay map to remove rep... May 25 2008, 06:51 AM![]() ![]() |
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