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#1
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Forum Member Posts: 126 Joined: 21-March 08 ![]() |
I have rewrote this 5 times because I am non too happy with the extreme game balance problem.
Is there anyway to tone down the power and or numbers of the nuclear skeleton warriors I am facing (at 9th-10th lvl) that does not include playing outside of core rules! HOLY FAK! You see I really hate having to cheat. (PS,,, Vlad what were you thinking)? ![]() (EDITED TODAY GO TO PAGE 3) This post has been edited by Bereth Darkides: May 15 2008, 07:35 PM -------------------- Also known as Warren22
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#2
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![]() Master of energies ![]() Council Member Posts: 3327 Joined: 9-July 04 From: Magyarország ![]() |
I think Bereth is big D&D fan, who would like to see all rules to be followed in the various implementations. When it's not perfect or nearly perfect, it disturbs him.
Bereth, while I'm known to be strict regarding mod quality and design, my approach in respect of rules & balance is quite liberal. My two principles:
QUOTE [..]disregarded core AD&D rules set!. If you say this about NEJ, then you certainly haven't played my Grey Clan Episode One mod yet. ![]() Unlike many others (such as you or BWL's Council Member, Vlasák), I know very little about AD&D. I know BG2 isn't a "perfect" implementation, but I even have problems with fundemental things (such as Mindflayers and other similar stuff). So I don't know AD&D, I look at Baldur's Gate (especially BG1, my favourite) as a game which brings to a world with mythological/medieval features. I've never criticized a mod based on how it does or doesn't conform with any kind of rules (AD&D or not), and I usually find such debates childish (unless all participants profess the same view, and e.g. they disagree in certain points). ![]() Of course, I didn't mean to discourage you from sharing your criticism in the present topic -- I just tried to present an aspect that might be new to you. -------------------- Mental harmony dispels the darkness.
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