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Apr 19 2008, 12:04 AM
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#1
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Retired team member Posts: 490 Joined: 8-April 08 From: U.S.A |
Alright, here's my problem:
I have written out the dialogue file for an NPC following the instructions of a tutorial. Everything (to me anyway) looks like it's in place, but WeiDU keeps stopping the install when it runs into commands such as "DO" and "EXIT". If I remove the first one, it will get a little further and stop at the next. I have no idea why this happens (as I'm a total newbie to this). I'd post my code into a PM for someone who wants to see it (and help, not just see it!!!) Thanks, Carnifex -------------------- "Once the game is over, the king and the pawn go back into the same box." - Italian Proverb
"I like criticism, but it must be my way." - Mark Twain "A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort." - Herm Albright |
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Apr 20 2008, 11:31 AM
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#2
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3ds Max Mage ![]() Mod Developer Posts: 663 Joined: 25-December 05 From: Slovensko |
Extending the top of the file and use the Continue() command within the block is also an option...
-------------------- Valiant
Tower Of Deception creator. |
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Sir_Carnifex Dialogue File/WeiDU compilation problems Apr 19 2008, 12:04 AM
Valiant Post a file here. Somebody will take a look on it ... Apr 19 2008, 06:55 AM
Sir_Carnifex Very well. I shall post the code here with all te... Apr 19 2008, 06:39 PM
Razfallow EXIT and DO actions can not be used within the SAY... Apr 19 2008, 07:13 PM
Sir_Carnifex Thanks a lot for the help. WeiDU compiled it succ... Apr 19 2008, 07:56 PM
Sir_Carnifex Well, I predicted having more problems. Here... Apr 20 2008, 12:12 AM
Sikret IF
Global("CXHalboExists","AR01000... Apr 20 2008, 09:05 AM
Razfallow Have you checked that area script in game? Make su... Apr 20 2008, 08:39 AM
Sir_Carnifex Thanks for all the help! The NPC is now showi... Apr 20 2008, 08:31 PM![]() ![]() |
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