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Apr 19 2008, 12:04 AM
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#1
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Retired team member Posts: 490 Joined: 8-April 08 From: U.S.A |
Alright, here's my problem:
I have written out the dialogue file for an NPC following the instructions of a tutorial. Everything (to me anyway) looks like it's in place, but WeiDU keeps stopping the install when it runs into commands such as "DO" and "EXIT". If I remove the first one, it will get a little further and stop at the next. I have no idea why this happens (as I'm a total newbie to this). I'd post my code into a PM for someone who wants to see it (and help, not just see it!!!) Thanks, Carnifex -------------------- "Once the game is over, the king and the pawn go back into the same box." - Italian Proverb
"I like criticism, but it must be my way." - Mark Twain "A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort." - Herm Albright |
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Apr 20 2008, 08:39 AM
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#2
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Contributor Posts: 57 Joined: 6-April 05 From: Czech Republic |
Have you checked that area script in game? Make sure that your block is definetely there.
Also your NPC won't show up on coordinates you have in the script, as it aims on impassable surface. But don't worry the game will create him on nearest passable surface. Coordinates - top left corner is origin of coordinates. X-axis goes to the right and Y-axis goes down ([x.y]). And minimaps are smaller than actual area. You can determine coordinates: 1) in game - go to the desired location and press x, it will show the coordinates of your cursor in dialog window 2) use DLTCEP |
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Sir_Carnifex Dialogue File/WeiDU compilation problems Apr 19 2008, 12:04 AM
Valiant Post a file here. Somebody will take a look on it ... Apr 19 2008, 06:55 AM
Sir_Carnifex Very well. I shall post the code here with all te... Apr 19 2008, 06:39 PM
Razfallow EXIT and DO actions can not be used within the SAY... Apr 19 2008, 07:13 PM
Sir_Carnifex Thanks a lot for the help. WeiDU compiled it succ... Apr 19 2008, 07:56 PM
Sir_Carnifex Well, I predicted having more problems. Here... Apr 20 2008, 12:12 AM
Sikret IF
Global("CXHalboExists","AR01000... Apr 20 2008, 09:05 AM
Valiant Extending the top of the file and use the Continue... Apr 20 2008, 11:31 AM
Sir_Carnifex Thanks for all the help! The NPC is now showi... Apr 20 2008, 08:31 PM![]() ![]() |
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