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#1
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![]() consiglieri ![]() Member of Graphics Dept. Posts: 2343 Joined: 13-August 04 From: Michigan, U.S.A. ![]() |
There are some that would like to see particular quests in Baldur’s Gate, that were not in the original game. So this is where this mod comes into play, we know what we would like to see, but we would like to hear what you would like to see. This is your chance to be heard, what did you think was missing as far as quests go in the original game? The ideas put forth will be taken in under advisement and may be implemented if you have what it takes to make a good quest
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#2
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Forum Member Posts: 21 Joined: 19-October 04 ![]() |
QUOTE We... will... consider this suggestion ![]() Sorry... Didn't mean to offend. ![]() ![]() About the Druid Thing I'd love to write a larger quest... I just didn't want to overstep my bounds ![]() Just so I can get a feel for what would be reasonable: How many enounters, NPCs, dialogue strings etc would be manageble? Can I use item retrievals and quests that span more than one Area? Would a sub-plot arch be too hard work in? I've been playing a druid for most of time in D&D and I have a lot of writings sitting on my hard drive that could be adapted to BG. I'd love to work on something that centers on a Druidic Circle if thats ok. If you guys give the go ahead I can start working on it tonight. But I wanted to get a sense of my parameters and make sure it was OK first ![]() -------------------------------------------------------------------------- This post has been edited by Black Elk: Oct 20 2004, 09:02 PM |
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