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> Twisted Rune woes
Frazurblu
post Apr 13 2008, 03:56 AM
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I have completed all of SoA except Layenne and Co. My protagonist is a vagrant and as you know he keeps getting wasted by her double length TS. I have a choice btwn. three fights and all three are kicking my ass.
SPOILER!
[/spoiler] I can do the twisted rune or the ancient worm or the demi lich on level 4 of WK (all else is done in WK). The Demi lich keeps imprisoning all my party (he is considerate enough to leave me 'til last)and there is no way to kill him fast enough even with smites and CS's. Keldorn got imprisoned even though he drank a magic blocking potion and used Carsomyr (100% MR).
The problem with the ancient (besides himself) is the greater Nishru who wipes out my mages - I have dealt with salamanders and efreet before.[spoiler]

I can finish Watchers Keep in TOB but I would like to complete Twisted rune before leaving for the Tree. Any suggestions or tactics on this or The Ancient wyrm or the Demi lich is appreciated.
BTW great mod thumb.gif
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Sikret
post Apr 14 2008, 08:01 AM
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About imprisonment:

SPOILER!
"Contact with Nature" and "Death Ward" both grant immunity to Imprisonment. Have you considered using them in the Demi lich's lair, Frazurblu? Contact with Nature is more reliable, because it's not dispellable.


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Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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rbeverjr
post Apr 14 2008, 12:33 PM
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QUOTE(Sikret @ Apr 14 2008, 04:01 AM) *
About imprisonment:

SPOILER!
"Contact with Nature" and "Death Ward" both grant immunity to Imprisonment. Have you considered using them in the Demi lich's lair, Frazurblu? Contact with Nature is more reliable, because it's not dispellable.


That's the truth. I would have had a much harder time without the vagrant!
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