| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Mar 30 2008, 06:01 PM
Post
#1
|
|
|
Forum Member Posts: 5 Joined: 30-March 08 |
I have a big problem when Xephistagoras shows up for me with the other folks. They have thier dialog cutscene then X attacks them, then I got a CTD as they morph into skeletons.
Sooooo..... After seeing if it was an isolated thing (wasn't kept crashing on that cutscene) next time I just shot the paladins to see what would happen and they turned to skeletons and were dead. I thought I was good to go and saved after that but Xephistagoras never shows up now and the game "stutters". I tried entering the friendly arm inn and that overwrote my autosave too. So I'm kinda in trouble I guess with this since it doesn't matter where I go now that game stutters like mad. I am not thrilled about losing my experience by going back to a much earlier savegame that works fine. I'm guessing the scripts are waiting for some trigger or something. Any suggestions? Please please? :/ This post has been edited by smeagolheart: Mar 30 2008, 06:05 PM |
|
|
|
![]() |
Mar 31 2008, 06:08 PM
Post
#2
|
|
|
Master of energies ![]() Council Member Posts: 3328 Joined: 9-July 04 From: Magyarország |
Let's try to reproduce the situation then. Use these in CLUAConsole, and go to the scene after typing them:
SetGlobal("BW05_SeenXeph","GLOBAL",0) SetGlobal("BW05_Bandit2SeePC", "GLOBAL", 0) SetGlobal("BW05_NoCutScene_KillKnights", "GLOBAL", 0) By the way: QUOTE next time I just shot the paladins to see what would happen and they turned to skeletons and were dead. This is also correct, GCE1 is prepared for the case when the player attacks the paladins (e.g. with a thief character), so it's possible that the stutter problem is independent, or at least, caused by (an interference with) another mod (because you've done nothing wrong or unusual here). -------------------- Mental harmony dispels the darkness.
|
|
|
|
smeagolheart Xephistagoras problem Mar 30 2008, 06:01 PM
Baronius I splitted the topic, this has nothing to do with ... Mar 30 2008, 08:35 PM
smeagolheart
I mean it wasn't a one time crash, I tried a... Mar 30 2008, 08:46 PM
Baronius I wouldn't be exaggerating if I said you have ... Mar 30 2008, 09:33 PM
Moongaze I wouldn't be exaggerating if I said you have ... Mar 31 2008, 02:42 PM
Chev Most likely he will not have SPBOOM.BAM in his Ove... Mar 31 2008, 01:39 AM
melkor_morgoth75 Most likely he will not have SPBOOM.BAM in his Ove... Apr 7 2008, 09:52 AM
smeagolheart Baronius, I don't have any of the files mentio... Mar 31 2008, 04:53 AM
Baronius As a quick attempt (or rather a test), please copy... Mar 31 2008, 02:22 PM
smeagolheart I'll check it out and let you know.
Yes lots ... Mar 31 2008, 04:22 PM
Baronius Could you give more information why is that? Or is... Apr 7 2008, 02:27 PM
melkor_morgoth75 I've never biffed any mod ... i don't see ... Apr 7 2008, 02:55 PM
Baronius Biffing only helps when the resource is accessed a... Apr 7 2008, 03:08 PM
Hoppy It is a crapshoot sometimes to biff and not get cr... Apr 7 2008, 06:00 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 3rd November 2025 - 12:48 PM |