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#1
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Forum Member Posts: 5 Joined: 30-March 08 ![]() |
I have a big problem when Xephistagoras shows up for me with the other folks. They have thier dialog cutscene then X attacks them, then I got a CTD as they morph into skeletons.
Sooooo..... After seeing if it was an isolated thing (wasn't kept crashing on that cutscene) next time I just shot the paladins to see what would happen and they turned to skeletons and were dead. I thought I was good to go and saved after that but Xephistagoras never shows up now and the game "stutters". I tried entering the friendly arm inn and that overwrote my autosave too. So I'm kinda in trouble I guess with this since it doesn't matter where I go now that game stutters like mad. I am not thrilled about losing my experience by going back to a much earlier savegame that works fine. I'm guessing the scripts are waiting for some trigger or something. Any suggestions? Please please? :/ This post has been edited by smeagolheart: Mar 30 2008, 06:05 PM |
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Post
#2
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![]() Master of energies ![]() Council Member Posts: 3325 Joined: 9-July 04 From: Magyarország ![]() |
As a quick attempt (or rather a test), please copy the following file to your Override. Does the game still crash?
I don't remember exactly, does anyone know if this is the one used for the (BG1-only?) monster summoning (the grey "mushroom cloud")? It has a green version too. At the moment, I suspect that this causes the crash (the Skeleton Warriors after the death of knights should appear in such a cloud).
Attached File(s)
-------------------- Mental harmony dispels the darkness.
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