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Mar 16 2008, 07:34 AM
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#1
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Forum Member Posts: 467 Joined: 23-February 05 From: My den |
The more I read about IA, the less I seem to understand.
Minsc as Kensai, Edwin as Wild Mage, and a bunch of others that leave me wondering... Does IA change those characters, does everyone use ShadowKeeper or some such (I admit I do, but usually only for visuals such as colours and different avatars, and the occassional alignment change), or are multiplayer games with powerful custom characters necessary? -------------------- -Transition into darkness-
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Mar 18 2008, 02:35 PM
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#2
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Forum Member Posts: 207 Joined: 5-October 04 |
The NPC kit mod should work, though you may want to install it after IA in order to get its changes to take precedence. If you are really concerned about compatibility and install order, you can just choose to install the Imoen component after IA and the rest before as I don't believe IA makes any changes to any of the other NPCs affected by the NPC kit mod.
If you want to experience IA as Sikret intended, then disregard the previous information. |
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Moongaze Custom characters required? Mar 16 2008, 07:34 AM
Shaitan Some does use SK to alter certain NPC to be better... Mar 16 2008, 07:49 AM
jastey Many others have reported that changing coulours m... Mar 18 2008, 10:39 AM
Sikret The more I read about IA, the less I seem to under... Mar 16 2008, 08:40 AM
Arkain The more I read about IA, the less I seem to under... Mar 16 2008, 04:09 PM
Sikret Mhm... doesn't IA change Cernd into an auramas... Mar 17 2008, 08:24 AM
Jon Irenicus Hm, i didn't use SK to tamper with the existan... Mar 16 2008, 05:24 PM
Moongaze I see, I see.
Multiplayer NPC's or other mods ... Mar 17 2008, 07:18 AM
Moongaze
So, for example, if I use the "NPC Kits... Mar 17 2008, 02:06 PM
Sikret Assigning a cleric kit to Anomen (or a mage specia... Mar 17 2008, 10:14 PM
Moongaze I understand. Mar 18 2008, 07:12 AM
Sikret The NPC kit mod should work, though you may want t... Mar 19 2008, 07:40 AM
Shaitan Thanks jastey! Mar 18 2008, 06:14 PM
Caedwyr Ok, I figured since the using the NPC kit mod was ... Mar 19 2008, 02:19 PM![]() ![]() |
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