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Mar 16 2008, 07:34 AM
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#1
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Forum Member Posts: 467 Joined: 23-February 05 From: My den |
The more I read about IA, the less I seem to understand.
Minsc as Kensai, Edwin as Wild Mage, and a bunch of others that leave me wondering... Does IA change those characters, does everyone use ShadowKeeper or some such (I admit I do, but usually only for visuals such as colours and different avatars, and the occassional alignment change), or are multiplayer games with powerful custom characters necessary? -------------------- -Transition into darkness-
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Mar 16 2008, 07:49 AM
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#2
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Forum Member Posts: 310 Joined: 23-April 06 From: Copenhagen, Denmark |
Some does use SK to alter certain NPC to be better suited to IA I guess. You don't get into trouble by changing the colours? Many others have reported that changing coulours may cause crashes.
-------------------- dooh!
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Mar 18 2008, 10:39 AM
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#3
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Forum Member Posts: 1366 Joined: 22-August 04 From: Germany |
Many others have reported that changing coulours may cause crashes. Yes, it can cause crashes. There are certain colours for the different parts, meaning "metal" can only have metal colours, and might lead to crashes if "hair" colour is assigned to it. Unfortunately I don't know where to look up which colour range is valid for what, so this remark is only half helpful.EDIT: Found the information. In SK, if you look at the fields where the colour can be set, you have to make sure to stay in the range. For example: hair colour: 0x00 to 0x09 Armor: 0x1A to 0x1F etc. That should work. This post has been edited by jastey: Mar 18 2008, 10:52 AM |
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Moongaze Custom characters required? Mar 16 2008, 07:34 AM
Sikret The more I read about IA, the less I seem to under... Mar 16 2008, 08:40 AM
Arkain The more I read about IA, the less I seem to under... Mar 16 2008, 04:09 PM
Sikret Mhm... doesn't IA change Cernd into an auramas... Mar 17 2008, 08:24 AM
Jon Irenicus Hm, i didn't use SK to tamper with the existan... Mar 16 2008, 05:24 PM
Moongaze I see, I see.
Multiplayer NPC's or other mods ... Mar 17 2008, 07:18 AM
Moongaze
So, for example, if I use the "NPC Kits... Mar 17 2008, 02:06 PM
Sikret Assigning a cleric kit to Anomen (or a mage specia... Mar 17 2008, 10:14 PM
Moongaze I understand. Mar 18 2008, 07:12 AM
Caedwyr The NPC kit mod should work, though you may want t... Mar 18 2008, 02:35 PM
Sikret The NPC kit mod should work, though you may want t... Mar 19 2008, 07:40 AM
Shaitan Thanks jastey! Mar 18 2008, 06:14 PM
Caedwyr Ok, I figured since the using the NPC kit mod was ... Mar 19 2008, 02:19 PM![]() ![]() |
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