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The Black Wyrm's Lair Terms of Use |
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#1
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
After more than 3 years of waiting, I am welcoming this new year with a released Version 0.4 (or Beta 4) of SpellPack. The entire structure of the mod has been revamped; the stuff you see here will be identical to that of the full unfinished mod. SpellPack has grown both in components (21) and size (76.6 MB).
Some of the changes and new features include but is not limited to: - Spells present in previous versions of SpellPack have been fixed. - A smarter version of Otiluke's Resilient Sphere, which allows the caster to cast the spell onto himself or his allies without worrying about saving throws or magic resistance. - The AD&D version of chain lightning, which strikes one creature, then arcs to several other creatures, with the bolt getting weaker with each strike. - The AD&D version of Shadow Door, which not only permits the wizard to disappear, but the door "hangs" there for a period of time. Creatures pursuing the wizard will enter the "door" as well, and disappear into an empty room, searching for the wizard. - Graphics for Fireball projectile (but not the explosion) now uses the BGI version. - Several IWD I/II spells, such as Moon Motes and Shroud of Flame are introduced. - A cutscenized Planescape Torment spell, deathbolt. This is something new in the BG series, and it is still experimental, so it is an optional component. Download B4 [76.6 MB] Readme -Galactygon -------------------- |
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#2
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Forum Member Posts: 3 Joined: 25-January 08 ![]() |
Ah, just as a sidenote, while wearing the "Cloak of Mirroring" (clck26) - Cloudkill & Incendiary Cloud don't seem to correctly cast. I assume this is because they center on the spellcaster under your new method/graphic. And, in the "Elemental Wizard" portion of watcher's keep, there's a cloudkill trap in one of the northern rooms at the tip of a pillar-like object, which causes a crash. In TOB, in the "Crypt of the dead" , there is another trap which causes insta-crash (which i assume to be a cloudkill trap as well.) - Checked out the script on this trap, and it is actually an Ice Storm trap.
This post has been edited by koltur: Jan 31 2008, 06:14 PM |
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#3
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
Because things in real life are coming together (in a positive way), I will not be around as much until July. I will still reply to occasional posts and reports, but I do not see a release coming within the next few months.
I have not looked at either one of these, but I could give some guesses: Ah, just as a sidenote, while wearing the "Cloak of Mirroring" (clck26) - Cloudkill & Incendiary Cloud don't seem to correctly cast. I assume this is because they center on the spellcaster under your new method/graphic. The cloak of mirroring reacts to spells that have a sectype set to some value. I must have accidentally patched more spells than necessary. And, in the "Elemental Wizard" portion of watcher's keep, there's a cloudkill trap in one of the northern rooms at the tip of a pillar-like object, which causes a crash. In TOB, in the "Crypt of the dead" , there is another trap which causes insta-crash (which i assume to be a cloudkill trap as well.) - Checked out the script on this trap, and it is actually an Ice Storm trap. Most likely have to do with projectiles rather than spells, because traps use different spells than characters. Speaking of which, I forgot to update them as I should have. Will fix both (even though I haven't looked at either one of them). -Galactygon This post has been edited by Galactygon: Feb 18 2008, 10:49 PM -------------------- |
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Lo-Fi Version | Time is now: 6th October 2025 - 01:40 PM |