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#1
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Forum Member Posts: 99 Joined: 14-October 06 ![]() |
Even with tweaked experience tables and delayed HLAs, I believe a f/m is still the best melee/tank character. Infact, I believe a F/I can take on a berserker and kensai at once. Lets say all characters have 3.2-3.5 million xp, even with GWW, 2 pure fighters cannot damage the f/i enough before the f/i decimates them with spells and improve haste. What do you guys think?
But what if we pit 2 f/m against a berserker and a sorcerer? At 3.5 million xp, the sorc will have gotten level 9 spells! Sikret has stated his preferance for the 2nd team. What about you guys? |
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Post
#2
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![]() Premium Member Posts: 305 Joined: 25-February 07 ![]() |
Even with tweaked experience tables and delayed HLAs, I believe a f/m is still the best melee/tank character. Infact, I believe a F/I can take on a berserker and kensai at once. Lets say all characters have 3.2-3.5 million xp, even with GWW, 2 pure fighters cannot damage the f/i enough before the f/i decimates them with spells and improve haste. What do you guys think? But what if we pit 2 f/m against a berserker and a sorcerer? At 3.5 million xp, the sorc will have gotten level 9 spells! Sikret has stated his preferance for the 2nd team. What about you guys? First of all, I don't think these comparisons will aid character selection for IA. (Is this what you have in mind?) I will always use a 5-6 member team in IA; team play is more important than one vs one. Furthermore, I know that the IA monsters have lots of resistance to physical damage and magical. The first scenario depicts the classic mage battle. If the F/I is high enough level to have level 9 spells, then the fighters die. If the FI fights even the kensai in melee only then the FI dies. The intelligent kensai will just run away from him (boots of haste/potions of speed) until the FI's buffs wear off (particularly PfMW) and then kill him. In the second scenario, the sorcerer wins. This post has been edited by rbeverjr: Feb 1 2008, 04:23 PM |
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