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#1
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Forum Member Posts: 99 Joined: 14-October 06 ![]() |
Even with tweaked experience tables and delayed HLAs, I believe a f/m is still the best melee/tank character. Infact, I believe a F/I can take on a berserker and kensai at once. Lets say all characters have 3.2-3.5 million xp, even with GWW, 2 pure fighters cannot damage the f/i enough before the f/i decimates them with spells and improve haste. What do you guys think?
But what if we pit 2 f/m against a berserker and a sorcerer? At 3.5 million xp, the sorc will have gotten level 9 spells! Sikret has stated his preferance for the 2nd team. What about you guys? |
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Post
#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
(1) If prebuffs are allowed, the Sorcerer's team will win. Is there any doubts here.
(2) If prebuffs are not allowed, but spell triggers and sequencers are allowed, it's the same and the sorcerer's team will win. (3) If neither prebuffs nor triggers are allowed, I still think that the sorcerer's team will win: One of the F/Ms has to attack the sorcerer immediately; otherwise, he will open with Improved alacrity and it is game over. The second F/M needs to choose between True Sight and PFMW. Without True Sight, the Sorcerer will open with Invisibility or Shadow Door (which can be cast quickly) and will cast Improved Alacrity next round. On the other hand, casting True Sight with no buffs is almost impossible because the berserker will hit him and will interrupt spell casting process. So, he also has to cast PFMW before True Sight. In short, I don't think that the F/Ms have really much chance to prevent the sorcerer from casting his Improved Alacrity. I don't think that the F/Ms will ever find any time to cast SI:abjuration either. The protections of both of them will be dispelled with each Remove Magic the sorcerer throws and the F/Ms won't have time to start SI at all, because the berserker is there to interrupt their casting. They won't have the time to Breach the sorcerer either, but even if they do, the sorcerer's aura is cleansed and can refresh protections with no delay. Improved Alacrity wins the battle. This post has been edited by Sikret: Feb 1 2008, 03:54 PM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 10th September 2025 - 04:43 AM |