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> Riskbreaker info request
rbeverjr
post Jan 29 2008, 06:39 PM
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Looking at the riskbreaker kit, I suspect that the riskbreaker is generally inferior to the fighter and fighter kits early on in the game (the time when I have the most difficulty). He'll either have poor AC or require potions/battle buffs (and still not have great AC). Late in the game, I suppose the riskbreaker will become more interesting once he has better AC and his special super power. I don't recall ever seeing anyone who has said they will have a riskbreaker in their group. Can someone who has played the riskbreaker comment on this kit?

I notice that quick was mentioned twice in the description of the kit. From that, I would have expected him to have the ability to haste or improve haste himself. However, he doesn't really seem any quicker than any other fighter. Instead he can Slow/Hold monsters if they are unlucky on their saves.

Please note that this post is not meant as a criticism on this kit. As I have never played this kit, I don't feel that I have the experience/information to critically evaluate it.
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rbeverjr
post Jan 30 2008, 01:41 PM
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I'm wonder if the Kensai (with improved haste from team mage) will do more damage than the riskbreaker, Iroumen. Have you used a riskbreaker?

Sorry Sikret that I got the particulars on the riskbreaker wrong. I just referred to the link in your signature. You might want to update that. smile.gif
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