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#1
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Forum Member Posts: 60 Joined: 20-January 08 ![]() |
Hi everyone.
I am a quite experienced BG2 player (as in: the vanilla game provides zero challenge anymore, but Ascension is still a struggle). Having recently started my first IA game, after perusing this forum for a while, I must say that IA is a very polished mod, and highly enjoyable once one accepts what it tries, and does not try, to do (some people seem to have difficulties with that). However, I am - of course - up to my neck in trouble with most of the new encounters. So, I have opened this thread to occasionally ask advice once a battle has me stumped for hours on end. Any help would be appreciated; both general advice and moderate spoilers are welcome. Many thanks in advance! My party consists of: PC (Vagrant, 11) - very powerful kit, by the way; just I what I need for IA! Valygar (11) Anomen (12) Jaheira (10 / 11) Yoshimo (13) - he seems rather useless in IA, but I like him (it's not like he'll last anyway). Nalia (12) I have cleared the De'Arnise keep and done all the unmodded quests except the Unseeing Eye cult (if it even is unmodded). So you might be surprised to hear the Shadow Lover in the Lilarcor quest presents me with great difficulties. Tanking him seems impossible due to his low AC, his regeneration and his strength drain ability; and spells seem not to affect him, not even Bolt of Glory, which was a disappointment. Help? I am quite impressed that Sikret and others did it with lower-level and less-well-equipped parties. This post has been edited by Zarathustra: Jan 20 2008, 08:05 PM |
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#2
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Forum Member Posts: 60 Joined: 20-January 08 ![]() |
I am currently on the first level of the Spellhold maze; the Tutor, Cat o'Nine Lives etc. have been dealt with. In order to progress, I must defeat the Kobold guardians and their crackling friends.
SPOILER! I have tried protecting my entire party from electricity, which helped somewhat, but the Amber Golems just hit too hard and fast, particularly problematic as I can't really 'divide and conquer' here. The Guardians do not present a great threat, I think, but before I can take all of them down, the Golems have overwhelmed the party. I haven't really tried engaging the Witch Doctor yet, but he can't be much harder than the Shade Lich I already fought, right? By the way, I know that slashing damage is most effective against Amber Golems, and have adapted my equipment accordingly. Any tactical advice is very welcome. Thanks in advance. This post has been edited by Zarathustra: Jan 26 2008, 08:26 PM |
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