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The Black Wyrm's Lair Terms of Use |
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#1
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
After more than 3 years of waiting, I am welcoming this new year with a released Version 0.4 (or Beta 4) of SpellPack. The entire structure of the mod has been revamped; the stuff you see here will be identical to that of the full unfinished mod. SpellPack has grown both in components (21) and size (76.6 MB).
Some of the changes and new features include but is not limited to: - Spells present in previous versions of SpellPack have been fixed. - A smarter version of Otiluke's Resilient Sphere, which allows the caster to cast the spell onto himself or his allies without worrying about saving throws or magic resistance. - The AD&D version of chain lightning, which strikes one creature, then arcs to several other creatures, with the bolt getting weaker with each strike. - The AD&D version of Shadow Door, which not only permits the wizard to disappear, but the door "hangs" there for a period of time. Creatures pursuing the wizard will enter the "door" as well, and disappear into an empty room, searching for the wizard. - Graphics for Fireball projectile (but not the explosion) now uses the BGI version. - Several IWD I/II spells, such as Moon Motes and Shroud of Flame are introduced. - A cutscenized Planescape Torment spell, deathbolt. This is something new in the BG series, and it is still experimental, so it is an optional component. Download B4 [76.6 MB] Readme -Galactygon -------------------- |
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#2
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Forum Member Posts: 6 Joined: 1-November 07 ![]() |
While the problem with the Spell Pack (core files and Graphics) is solved there is another similar with the Entangle,Magical Stone, Sanctuary, Sunscorch component.
QUOTE ERROR: No translation provided for @801 [override/dw#ajant.d]ERROR at line 21 column 12-15 Near Text: @801 Not_found ERROR: parsing [override/dw#ajant.d]: Not_found ERROR: compiling [override/dw#ajant.d]! i guess there is another ~override~ that must be removed. edit: i think there is the problem COMPILE ~SpellPackB4/SpellsAndEffects/Priest/Level01/Scripts~ ~override~ the same goes for this one (Call Lightning, Invisibility Purge, Miscast Magic, Spike Growth, Random Casualty, Prayer, Moonblade, Stormshell, Elysium's Tears component) COMPILE ~SpellPackB4/SpellsAndEffects/Priest/Level03/Scripts~ ~override~ (Entropy Shield, Whirlwind component) COMPILE ~SpellPackB4/SpellsAndEffects/Priest/Level06/Scripts~ ~override~ (Implosion component) COMPILE ~SpellPackB4/SpellsAndEffects/Priest/Level08/Scripts~ ~override~ (Cloudkill, Cone of Cold, Shadow Door, Domination, Chaos, Invulnerability to Normal Weapons, Lower Resistance component) COMPILE ~SpellPackB4/SpellsAndEffects/Wizard/Level05/Scripts~ ~override~ (Chain Lightning component) COMPILE ~SpellPackB4/SpellsAndEffects/Wizard/Level06/Scripts~ ~override~ (Flame Strike, Undead Ward, Animal Rage, Produce Ice, Spike Stones) COMPILE ~SpellPackB4/SpellsAndEffects/Priest/Level05/Scripts~ ~override~ (Flame Arrow, Ice Storm, Improved Invisibility, Otiluke's Resilient Sphere, Wizard Eye) COMPILE ~SpellPackB4/SpellsAndEffects/Wizard/Level04/Scripts~ ~override~ (Deathbolt (replaces Simulacrum!)) COMPILE ~SpellPackB4/SpellsAndEffects/Wizard/Level08/Scripts~ ~override~ This post has been edited by Altomar: Jan 18 2008, 10:38 PM |
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Lo-Fi Version | Time is now: 6th October 2025 - 01:41 PM |