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The Black Wyrm's Lair Terms of Use |
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#1
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![]() ![]() Mod Developer Posts: 1158 Joined: 22-July 04 From: Sweden ![]() |
After more than 3 years of waiting, I am welcoming this new year with a released Version 0.4 (or Beta 4) of SpellPack. The entire structure of the mod has been revamped; the stuff you see here will be identical to that of the full unfinished mod. SpellPack has grown both in components (21) and size (76.6 MB).
Some of the changes and new features include but is not limited to: - Spells present in previous versions of SpellPack have been fixed. - A smarter version of Otiluke's Resilient Sphere, which allows the caster to cast the spell onto himself or his allies without worrying about saving throws or magic resistance. - The AD&D version of chain lightning, which strikes one creature, then arcs to several other creatures, with the bolt getting weaker with each strike. - The AD&D version of Shadow Door, which not only permits the wizard to disappear, but the door "hangs" there for a period of time. Creatures pursuing the wizard will enter the "door" as well, and disappear into an empty room, searching for the wizard. - Graphics for Fireball projectile (but not the explosion) now uses the BGI version. - Several IWD I/II spells, such as Moon Motes and Shroud of Flame are introduced. - A cutscenized Planescape Torment spell, deathbolt. This is something new in the BG series, and it is still experimental, so it is an optional component. Download B4 [76.6 MB] Readme -Galactygon -------------------- |
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#2
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Forum Member Posts: 41 Joined: 27-September 07 ![]() |
Thanks for your reply.
1. Yes, these 2 components didn't install 2. Yes I had the same error that the otherone above had before me. But this ís because of scs. If I install spellpack BEFORE scs it works just fine 3. I haven't understood what you ment with magiewiederstand being showed 3 times in the image... ähm I'm German if it is for the language that you are being confused about. Hmm I don't actually know why it is showen 3 times... but what I realized is that the casters are casting too long untill they start to attack. Yes, it seems indeed that they just keep casting the same spells over and over again untill they run out of spells ![]() I hope I could help you, and I'm looking forward to fix or a new version, because I do not want to leave this mod out ever again ![]() Marvin PS: Is there something more that you want to know about? Or have I got some of your answers or questions wrong? So please tell me!!! This post has been edited by Marvin: Jan 16 2008, 12:11 AM |
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