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#1
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
I need your opinions to make a decision about Mislead spell. Vote and also give your reasons and arguments.
As always, your votes and arguments will be my main criteria to make the final decision; though, I don\'t guarantee that the final decision will necessarily match with the option which will have the majority of votes in the poll. Please note that if you view the poll's result before voting, you won't be able to vote afterwards. This post has been edited by Sikret: Dec 31 2007, 05:24 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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Forum Member Posts: 2 Joined: 3-January 08 ![]() |
I dun think it'll make much difference to replace the spell becasue:
1. there r other ways for the bosses/minor-bosses to overcome the cheesy staff: grant them the ability to see through invisibility, just as what the tactic mod has already done long ago (yes, even a fighter-type could do it. to comprehend this, just imagine a very good "combat sense"). as for those supporting characters, well, if a player has to cheat even on them, s/he probably should just as well replace IA with ease-of-use. 2. the "staff of magi+cloak of non-detection" combo could do similar trick. (well to tell the truth, I only played the IA3 abt a yr ago. So if this combo is not what it used to be any more, pls ignore this. As I'll hv mor time quite soon, I'll try out the lastest IA asap.) |
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