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The Black Wyrm's Lair Terms of Use |
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#1
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
I need your opinions to make a decision about Mislead spell. Vote and also give your reasons and arguments.
As always, your votes and arguments will be my main criteria to make the final decision; though, I don\'t guarantee that the final decision will necessarily match with the option which will have the majority of votes in the poll. Please note that if you view the poll's result before voting, you won't be able to vote afterwards. This post has been edited by Sikret: Dec 31 2007, 05:24 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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#2
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![]() ![]() Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK ![]() |
By weird coincidence I had mentioned the Mislead spell to Sikret a few days ago (before Trufa mentioned it in his post). My idea at the time was to halve the duration to 1 round/2 levels, the reasoning being that even if someone tried leaving the clone somewhere before going into a battle their invisibility would not last long enough to be especially significant.
Something else (another problem with Mislead) is that, although the spell itself does not grant an AC bonus and a bonus to hit, you can cast Improved Invisibility on top of Mislead. You then gain a +4 AC bonus and a +4 to hit bonus for the duration of Mislead (the THAC0 bonus does not disappear after the first attack, which is how it works for II on its own). |
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#3
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![]() The Tactician ![]() Distinguished Developer Posts: 7793 Joined: 1-December 05 ![]() |
My idea at the time was to halve the duration to 1 round/2 levels, the reasoning being that even if someone tried leaving the clone somewhere before going into a battle their invisibility would not last long enough to be especially significant. If I decide to decrease its duration, I will do it more severely than that; because (as you agreed) even 10 rounds (the halved duration for a 20th level mage) is too long. Now, what do you vote for, Raven? Replacing the spell or reducing its duration? -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 20th April 2025 - 08:34 PM |