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Dec 30 2007, 07:37 AM
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#1
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
I need your opinions to make a decision about Mislead spell. Vote and also give your reasons and arguments.
As always, your votes and arguments will be my main criteria to make the final decision; though, I don\'t guarantee that the final decision will necessarily match with the option which will have the majority of votes in the poll. Please note that if you view the poll's result before voting, you won't be able to vote afterwards. This post has been edited by Sikret: Dec 31 2007, 05:24 AM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Dec 30 2007, 09:21 AM
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#2
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Forum Member Posts: 67 Joined: 13-May 07 |
You could create a special version of the True Sight spell that would be only used by enemies, and change the targeting of the effect which destroys creatures of the ILLUSIONARY gender from "Pre-Target" (2) to "Not-evil" (6). That would ensure that any Mislead clone cast by the party is destroyed regardless of its current location.
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Dec 30 2007, 10:11 AM
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#3
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The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 |
You could create a special version of the True Sight spell that would be only used by enemies, and change the targeting of the effect which destroys creatures of the ILLUSIONARY gender from "Pre-Target" (2) to "Not-evil" (6). That would ensure that any Mislead clone cast by the party is destroyed regardless of its current location. Yes, it's also a possible solution; but I'd say that it's not an optimal one. Apart from the fact that it would require me to edit and re-write (about) 500 scripts, it wouldn't solve the problem against enemies who do not have access to True Sight spell. Fighter type enemies and monsters would still remain vulnerable to the exploit if the clone is hidden and if they don't see it to attack. -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Sikret What to do with Mislead spell Dec 30 2007, 07:37 AM
Shaitan I think you should leave it as it is, but should y... Dec 30 2007, 07:47 AM
Sikret BTW: I like aVENGERs suggestion in trufas thread.
... Dec 30 2007, 08:15 AM
aVENGER Alternatively, you could assign a special script t... Dec 30 2007, 10:26 AM
Sikret The player can even cast the spell in one area and... Dec 30 2007, 11:16 AM
Raven By weird coincidence I had mentioned the Mislead s... Dec 30 2007, 11:35 AM
Sikret My idea at the time was to halve the duration to 1... Dec 30 2007, 11:45 AM
Raven I'd probably vote to replace it; I don't t... Dec 30 2007, 12:18 PM
Sikret Then again, there are already many useful 6th leve... Dec 30 2007, 12:54 PM
Sikret I'd probably vote to replace it;
Does it mean... Jan 2 2008, 12:42 PM
Shaitan Well I'd miss the spell and the possibility to... Dec 30 2007, 01:00 PM
Sikret @Shaitan
Since replacing the spell is a more radi... Dec 30 2007, 01:07 PM
Shaitan Nay I know I just wanted to push in the "righ... Dec 30 2007, 01:23 PM
leonidas Well, if you use mislead the way it's intended... Dec 30 2007, 03:27 PM
shadan My vote is to shorten its duration AND prevent bar... Jan 2 2008, 09:10 AM
Raven Yeah, it seems I had unintentionally clicked on ... Jan 2 2008, 03:06 PM
arakein I dun think it'll make much difference to repl... Jan 3 2008, 05:50 AM
Sikret Welcome to BWL, arakein!
the "staff of m... Jan 3 2008, 06:47 AM
shadan In my v4 run I used Mislead only with Haer'dal... Jan 3 2008, 08:07 AM
Sikret Thanks for the comments, arguments and votes, ever... Jan 8 2008, 08:07 AM![]() ![]() |
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