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Olbas
post Dec 25 2007, 02:08 PM
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I'm having a really hard time beating mages and clerics in the early game and would very much appreciate some general advice. If it helps my party is,

Necromancer 12
Berserker 12
Jaheria 10/12
Anomen 7/12
Valygar 11
Keldorn 11

For mages the Improved Invisibility and SI:D I can't bring down, my only tactic is to hope remove/dispel magics will eventually get rid of it but normally I have to wait it out which is getting harder as the higher level mages have more offensive power. At my point in the game I can't beat any mages I have left to face.

As for clerics I can't beat the Shadow Jailor or Thesal. The main problem with this is all the extra enemies. The Shadow Lords do so much damage so I take them down first although I have no Improved Haste yet so it takes awhile(anyone know where I can find that scroll) and then go for the Jailor but I'm nearly dead by then. I use Chaotic Commands to stop the knockdown and summon mountain bears to help fight, my mage uses breach on the Jailor.

This post has been edited by Olbas: Dec 26 2007, 12:06 PM
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Sikret
post Dec 26 2007, 02:25 PM
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The Tactician
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@Raven

SPOILER!

I don't think that it's as easy as that specially at low levels. Reasons:

- Enemy mages give priority to their own defences (Refreshing Protection from Magical Weapons or Absolute Immuity, Mirro Image and Stone Skins, etc) rather than casting True Sight or Ruby Ray.

- A low level mage or sorcerer (in party) doesn't have a lot of high level spell protections to make a thick layer over his SI:abjuration. And without SI:abjuration, there is the risk that the enemy mage may simply cast SpellStrike to remove all spell protection at once.


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Improved Anvil




Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating.
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