| The Black Wyrm's Lair Terms of Use |
Help
Search
Members
Calendar
|
Dec 25 2007, 02:08 PM
Post
#1
|
|
|
Forum Member Posts: 25 Joined: 8-December 07 |
I'm having a really hard time beating mages and clerics in the early game and would very much appreciate some general advice. If it helps my party is,
Necromancer 12 Berserker 12 Jaheria 10/12 Anomen 7/12 Valygar 11 Keldorn 11 For mages the Improved Invisibility and SI:D I can't bring down, my only tactic is to hope remove/dispel magics will eventually get rid of it but normally I have to wait it out which is getting harder as the higher level mages have more offensive power. At my point in the game I can't beat any mages I have left to face. As for clerics I can't beat the Shadow Jailor or Thesal. The main problem with this is all the extra enemies. The Shadow Lords do so much damage so I take them down first although I have no Improved Haste yet so it takes awhile(anyone know where I can find that scroll) and then go for the Jailor but I'm nearly dead by then. I use Chaotic Commands to stop the knockdown and summon mountain bears to help fight, my mage uses breach on the Jailor. This post has been edited by Olbas: Dec 26 2007, 12:06 PM |
|
|
|
![]() |
Dec 26 2007, 11:23 AM
Post
#2
|
|
![]() Senior Mod Tester Tactical reputation: 4 Posts: 1112 Joined: 27-March 07 From: UK |
If you are low-level you have virtually no chance to remove II with Remove/Dispel Magic if it has been cast by a high level mage - the probability of removing spells cast by an enemy 4 levels higher than you is only 10%. The chance of removing spells cast by an enemy 5 or more levels higher is only 1%, I believe.
SPOILER! My suggestion would just be an all-out assault against the enemy mage with your fighters (suitably buffed with Improved Haste, Chaotic Commands, Protection from Fire/Cold as required). There are a couple of things you can try to do to stall the enemy mage so they do not start destroying your party right away.
For instance, using summons (draws out Death Spell), casting invisibility on someone (draws out True Sight) and protecting your mage with spell protections e.g. SI:A (draws out Ruby Ray). When I was testing v5 I used a party containing only a sorcerer for my arcane support for most of the game; he was able to occupy enemy mages for several rounds by putting up several layers of spell protections which they had to remove one by one with Ruby Ray. While the enemy mage is removing the protections, my fighters are cutting through their Stoneskins and Mirror Images. |
|
|
|
Olbas Magic Users Dec 25 2007, 02:08 PM
Sikret Here are some hints, Olbas! I'm sure Raven... Dec 25 2007, 02:23 PM
Olbas Thank you for the help, I'll try this and repo... Dec 25 2007, 02:42 PM
Sikret @Raven
I don't think that it's as easy a... Dec 26 2007, 02:25 PM
Olbas I managed to beat the Shadow Jailor which was grea... Dec 26 2007, 04:12 PM
Silverstar Make sure that you make a seperate back up save be... Dec 27 2007, 12:03 AM
Monkeetroop hey, i was wondering how to get around SI:divinati... Dec 31 2007, 11:58 AM
Sikret A successful Remove/Dispel magic is the only way t... Dec 31 2007, 12:30 PM
Monkeetroop thx for the help! Dec 31 2007, 12:43 PM
Olbas Trying to take down Conster now and could really u... Jan 1 2008, 06:05 PM
Vardaman Trying to take down Conster now and could really u... Jan 2 2008, 02:23 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 17th November 2025 - 08:40 PM |