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#1
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Forum Member Posts: 53 Joined: 25-July 07 ![]() |
A little question to Captain Haegan.
Cernd used the physical mirror spell and Haegan attacked him with the right group management. The throwing axes weren't reflected immediately, but after a short time Haegan received the cumulative damage for several axes and died instantly. I like it, but is it the intended behavior of the spell? By the way, i cant beat TorGal. Damn. I never get him below badly injured. It takes too long and my buffs fade away. Then the usually stuff happens. Storm of Vengeance, Hold Spell, Greater Commands and Strength Drain. Hmm, I need different tactics. This post has been edited by Spike: Dec 5 2007, 08:27 AM |
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#2
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Forum Member Posts: 53 Joined: 25-July 07 ![]() |
Need some help:
1)How can i bring down stoneskin or pfmw on a creature, which is immun up to lvl5 spells (i.e. Shade Lich)? Currently my mage has access to lvl7 spells. 2)Is there any good spell combo/sequencer to kill/disable more powerfull undead like skeleton lords? This post has been edited by Spike: Dec 16 2007, 09:39 PM |
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#3
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Forum Member Posts: 86 Joined: 31-October 06 ![]() |
Need some help: 1)How can i bring down stoneskin or pfmw on a creature, which is immun up to lvl5 spells (i.e. Shade Lich)? Currently my mage has access to lvl7 spells. 2)Is there any good spell combo/sequencer to kill/disable more powerfull undead like skeleton lords? Well, one thing comes to mind, the wonderful ruby ray spell. This is why its a good idea to have two high level mage type casters, hence you get off 2 spells at the same time, or that occur on the target within the same round. As has been noted on this forum that some enemy mages depending on their SI combination require up to 6 ruby rays to shred their defenses. At the higher levels (spellstrike comes to mind) it wouldn't take as many ruby rays. Hope this helps, as for the skeleton lords, lets put it this way I took a party of about 12th level to spellhold, alittle early but didn't want to run into the "extra defenses if you take your time" thing. I got stomped in spell hold by the 3 skeleton lords, they waxed my party before the lich even had a chance to get into the battle. Consequently I started over, will not go there so soon next time. Romulas |
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#4
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Forum Member Posts: 135 Joined: 21-June 07 ![]() |
Need some help: 1)How can i bring down stoneskin or pfmw on a creature, which is immun up to lvl5 spells (i.e. Shade Lich)? Currently my mage has access to lvl7 spells. 2)Is there any good spell combo/sequencer to kill/disable more powerfull undead like skeleton lords? Well, one thing comes to mind, the wonderful ruby ray spell. This is why its a good idea to have two high level mage type casters, hence you get off 2 spells at the same time, or that occur on the target within the same round. As has been noted on this forum that some enemy mages depending on their SI combination require up to 6 ruby rays to shred their defenses. At the higher levels (spellstrike comes to mind) it wouldn't take as many ruby rays. Hope this helps, as for the skeleton lords, lets put it this way I took a party of about 12th level to spellhold, alittle early but didn't want to run into the "extra defenses if you take your time" thing. I got stomped in spell hold by the 3 skeleton lords, they waxed my party before the lich even had a chance to get into the battle. Consequently I started over, will not go there so soon next time. Romulas I thought Ruby Ray only takes care of spell defenses and doesn't take out natural immunities to spell levels? If your Inquisitor or Mage is high enough level, a Dispel Magic might take down the PFMW. It might slow down the Skeleton Lords too. I remember the hallway Romulus is talking about. I launched a dispel magic to the center of the hallway after stepping through the door to take out the Lich's Immunity: Divination and maybe affect the skeleton lords. I don't know if it worked but the 4-5 skeletons I saw went down quickly to my Imp. Hasted characters. I had a much worse time with the lich. |
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