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Sep 20 2005, 11:35 PM
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#1
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Forum Member Posts: 9 Joined: 18-August 05 |
I am looking for an animation of a unicorn....
Does somebody has one ? |
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Dec 12 2007, 03:21 AM
Post
#2
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Forum Member Posts: 49 Joined: 20-October 06 |
Well, as I said above, I'm looking for the unicorn as an addition to the PnP Call Woodland Beings spell. And yeah, the whole horse-riding/pack-animal thing has been bandied about a bit too. As long as we have the right animation sequences, adding or subtracting a horn would be child's play, as tedious as it might be... even I could do that.
Apart from that, there are more than enough forest areas to disburse a few unicorns within. And so what if you'd only see them a few times between BG1 and BG2? People have created scores of half-finished areas which will probably never be seen, unless they come back from out of the woodworks and finish their mods. And even if they did, you'd only see a given area once, maybe twice per game probably. I'm just talking about one animation here though, that could be used several times. I really wish there was a 3D modeling tool in which you could create creature animations and export them to BG-compatible BAMs. Or at least BG-compatible BMP/GIF sequences, whatever, rather than doing every single frame by hand, one at a time -------------------- "Humor is an affirmation of dignity, a declaration of man's superiority to all that befalls him." -Romain Gary, Promise at Dawn
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Gwendolyne Unicorn Sep 20 2005, 11:35 PM
T.G.Maestro NULL Sep 21 2005, 11:12 AM
Galactygon NULL Sep 21 2005, 02:37 PM
balduran NULL Sep 22 2005, 08:25 AM
hlidskialf NULL Sep 22 2005, 05:00 PM
T.G.Maestro NULL Sep 26 2005, 07:56 AM
Rabain NULL Sep 26 2005, 10:10 AM
balduran NULL Sep 26 2005, 01:37 PM
SirLancelot NULL Oct 6 2005, 01:35 AM
SirLancelot NULL Oct 8 2005, 11:35 PM
Galactygon NULL Oct 9 2005, 04:31 PM
SirLancelot NULL Oct 9 2005, 05:04 PM
SirLancelot NULL Oct 9 2005, 05:22 PM
Vlad Do you like this:
http://www.daz3d.com/shop.php?o... Dec 13 2005, 11:46 AM
Galactygon Yes, they would look good in BGII. I would be will... Dec 13 2005, 06:48 PM
Vlad Okay Galc, I'll try to make them animated, but... Dec 14 2005, 10:38 AM
Galactygon Of all the things I couldn't do, that is one o... Dec 14 2005, 03:08 PM
Sir-Kill Galactygon, did with your gif conversions did the ... Dec 14 2005, 04:14 PM
Galactygon Yes, it was the colours, and the picture was speck... Dec 14 2005, 07:11 PM
Sir-Kill meh same here I tried to use dltcep too but it did... Dec 14 2005, 07:42 PM
Galactygon
That would be welcome, since Vlad could finish t... Dec 14 2005, 10:35 PM
egm I am working on something right now. Porting some ... Dec 28 2005, 11:10 PM
jastey Wow! B)
EDIT: Yes, YES! It was a wordgam... Dec 28 2005, 11:14 PM
egm
It's a problem base on the color palette use... Dec 29 2005, 10:56 AM
Galactygon
That unicorn is taken from a perspective point o... Dec 29 2005, 04:18 PM
Avenger_teambg One problem with WoW, is that Blizz.rd is a very b... Apr 1 2006, 09:14 AM
Seifer I'm assuming that you're using 3DSMax 4? ... Apr 1 2006, 12:15 PM
Tervadh Did anyone ever get a functional or semi-functiona... Nov 30 2007, 01:13 PM
Cuv heh... I asked Avenger about DLTCEP last month...... Dec 1 2007, 03:46 PM
Tervadh heh... I asked Avenger about DLTCEP last month...... Dec 10 2007, 07:30 AM
Sir-Kill assuming that you have an animation and it works i... Dec 10 2007, 06:18 PM
Sir-Kill well 3ds can model, texture, cast shadow, animate,... Dec 12 2007, 02:57 PM
Bereth Darkides Was not the one animation in Diablo or Diablo 2 Mar 22 2008, 04:03 PM![]() ![]() |
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