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#1
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Forum Member Posts: 9 Joined: 28-November 07 ![]() |
Well I took a little trip to the Watcher's Keep (I'm still low leveled but I wanted to get the Firetooth crossbow) and I'm having some really strange reactions from those false Helm guardians. As soon as I enter their visual range they target my protagonist with Hold Spells (?). They are still neutral after that and I can talk to them normally and start the quest once the hold wears off (or I save vs spell). So I talk to them, get transported up the stairway and then they do it again, again Hold spell on my PC. Any idea why?
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Post
#2
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![]() The Tactician ![]() Distinguished Developer Posts: 7794 Joined: 1-December 05 ![]() |
Glad to hear that it's fixed.
I should emphasize that the bug was not the fault of IA testers; it was my own fault as it was the result of some quick changes I had applied to that script minutes before releasing the mod. Of course, even with that bug in your game nothing serious would happen; the knights would cast some Hold Person spells, but everything would proceed normally afterwards. This post has been edited by Sikret: Dec 3 2007, 08:31 PM -------------------- Improved Anvil
![]() Cheating is not confined to using external software or the console commands. Abusing the flaws and limitations of the game engine to do something that a human Dungeon Master would not accept or allow is cheating. |
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Lo-Fi Version | Time is now: 10th September 2025 - 06:34 AM |