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> Rogue Rebalancing mod v4.1 released
aVENGER
post Jun 4 2007, 12:07 PM
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Introduction

The Rogue Rebalancing mod is a gameplay modification for Baldur's Gate 2: Throne of Bhaal. This mod strives to bring the Rogue classes (Bards and Thieves) and their respective kits closer to their Pen and Paper 2E AD&D incarnations. The mod is divided into multiple components all of which can be installed separately and are completely independent of each other. In so far, Rogue Rebalancing can restore proper dual-wielding skills to Bards and Thieves, revise some of the Bard and Thief kits and their respective high level abilities, add more items useful for Rogues to the game, slightly revise the merchant treatment of stolen goods, enhance the Shadow Thief opponents which the player faces while siding with Bodhi in chapter 2 and introduce a new challenging encounter with a party of Cyric's followers in chapter six. Some of the introduced changes will be applied immediately but, for best results, you should start a new game after installing this mod. More detailed descriptions of all mod components can be found in the documentation section of the Rogue Rebalancing website.


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This post has been edited by aVENGER: Apr 21 2009, 06:35 AM


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Rogue Rebalancing - Author
aTweaks - Author
BG2 Fixpack - Contributor
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aVENGER
post Oct 29 2007, 02:03 AM
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The Rogue Rebalancing mod has been updated to v3.81. In summary, this update resolves a few compatibility issues with other mods and fixes several minor bugs. Here's the full list of changes:


Core component changes:
  • The "Revised Thievery" component can now be installed on (Easy) TuTu and Classic Adventures (Note: on those installations only the "non-stacking potions" part of the component works)
  • The Jester's innate trait "Fool's Luck" will now correctly apply the +5% bonus to the Pick Pockets skill
  • Fixed a duplicate response in one of Arledrian's dialogue branches and made some minor tweaks to his AI script
  • Fixed a duplicate response in one of Gaelan's dialogue branches
  • Greagan's Harp was erroneously usable by Monks

Changes to the Chosen of Cyric component:
  • Fixed a bug which could sometimes prevent Venduris, Grok and Bodak from becoming invisible during one of the encounter resolution cutscenes
  • Fixed a bug which sometimes prevented Grok from switching between his weapons
  • Resolved a minor incompatibility issue with the Improved Anvil mod

Changes to the Shadow Thief Improvements component:
  • Resolved some minor script conflicts which could previously occur when other AI-enhancing mods were installed. For example, several Shadow Thief opponents were unintentionally getting additional potions from both "Shadow Thief Improvements" and "Sword Coast Stratagems II". This has been fixed, and they will now only receive one set of potions
  • Fixed a bug which could cause the Spell Sequencer cast by a Zhentarim Mercenary to crash the game under rare circumstances
  • Fixed a bug in Aran Linvail's AI script which could occasionally cause him to stand idle for a short while
  • Made some minor script tweaks


Note: if you currently have Rogue Rebalancing v3.8 installed then you won't have to start a new game after updating to v3.81. Otherwise, starting a new game is required in order for all components to work properly.


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aTweaks - Author
BG2 Fixpack - Contributor
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