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#1
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![]() Forum Member Posts: 310 Joined: 23-April 06 From: Copenhagen, Denmark ![]() |
So I've made ready my line up for a game with ver. 4,3 installed. Rather I've two lineups:
The first will be with a party consisting of: Me T->C dual hammer/maces or hammer or flail Jaheira (romance) dual scimitar/club Keldorn two handed Valygar dual katanas? Nalia->Immy Shortbow Xan ? The second will be: me F/M dual long swords / flail or hammer? Ariella (custommade T->C) Slings Jaheira (romance - what a surprise) dual scimitar/club Valygar dual katanas? Kivan Longbow Nalia->Immy Shortbow Don't know yet wich to choose... thus I would like some opinions. I'll have the following mods: Kelsey SoA+ToB Allison Kivan Xan Auren Enhanced BG2 Dungeon Crawl Tower of Deception BanterPacks something from EoU and ofcourse IA What say you? -------------------- dooh!
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#2
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Forum Member Posts: 522 Joined: 12-April 06 From: Netherlands ![]() |
I'm currently playing a solo game with an evil F/M/T until v4.3 comes out.
I think I'll play something like this and then I'll find out where I end up. 1. Elven Vagrant with Halberds 2. Jaheira (nice quests like Ployer and the Harper hold) 3. Nalia 4. Aerie -> Haer'Dalis 5. Keldorn -> Valygar -> Mazzy 6. Cernd -> Imoen Additional mods: Tower of Deception Parts of Ease of Use Parts of Rogue Rebalancing Unusual Oddities Store Maybe Virtue |
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#3
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Forum Member Posts: 522 Joined: 12-April 06 From: Netherlands ![]() |
I finally made a decision (I've been thinking about 2 weeks now).
My party involves some subs in case I feel like I want to play one or the other(s). I added them in the order of expected appearance into the party. Generally: 1 druid protagonist (melee and ranged), 2 fighters, 2 mages, 1 cleric (though of course I should write 2.5 fighters etc) 1. Female Avenger (evil, darts, scimitars + buckler, 16-18-10-14-18-15-ish) 2. Jaheira (club, shield) -> Imoen (staff, sling) 3. Aerie <-> Haer'Dalis (short swords, katana) 4. Nalia (crossbows) 5. Keldorn (two-handed sword, halberd) <-> Valygar (katana) <-> Mazzy (short swords, long swords, short bows) 6. Cernd (staff, sling) -> Anomen (mace, flail, hammer + shield, is a twisted love interest into a failed knighting possible?) Additional mods: Tower of Deception (extra challenge) Parts of Ease of Use (obvious) Parts of Rogue Rebalancing (fun) Unusual Oddities Store (odd underused items) Own edited files: - alignmnt.2da (to allow my druid to be evil) - maybe profs.2da and similar files (to allow my druid to gain proficiency points faster by one and to allow weapon specialisation to 2 stars as well as full specialisation in weapon styles). I'll be doing a lot of melee with scimitars and I think there's a few nice darts (magical and non-magical) available in the realms (the cloak of stars would be nice to use for once). Shapeshifting early game is quite powerful and druids are quite powerful casters late-game. The helm of opposite alignment might help me become good so that I can do some post-firekraag quests ![]() I hope v5 is coming out sometime this month... not v4.3 anymore I noticed ![]() |
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