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> Three questions for IA players/Sikret
JohnGalt
post Sep 12 2007, 09:31 PM
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1. Is it viable to play a monk protagonist in IA? Have there been any changes made to the Monk class? This would be my first IA run-through.

2. Would it break any part of the mod if I wanted to change the class of the Bioware NPC's? I want to try out some new kits this time through the game, and also the personality of some NPC's that I didn't use my first time through. Specifically, I'd like to change Jaheira to a Totemic Druid (single class), Viconia to an Assassin, and Imoen to a Sorceress. The way I intend to do this is using SK, by setting the character to level 0, HP down to 1, removing all spells, innate abilities, thieving skills, proficiencies... etc.. And then giving them enough experience to level up. In tests this has worked surprisingly well. So, again, the question is: will doing this break any part of IA?

3. I'd like to try out class/kits that have a unique playing style. The first time through the game, I used NPCs with only common classes: fighter, ranger, paladin, mage, cleric, thief. Are there any classes that play significantly differently from these? I intend to have a monk, totemic druid, assassin, and sorceress in this runthrough. Any other cool classes/kits that you guys can recommend, that are fun to play (and effective) in IA?

Thanks in advance for any comments. Looking foward to 4.3!

This post has been edited by JohnGalt: Sep 12 2007, 10:03 PM
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Vardaman
post Sep 13 2007, 03:35 AM
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1.) I have only played a monk in unmodded BG but his good damage, AC and MR made him great. IA is definately harder but a monk should be able to cut it.

2.) I've always SK'd characters to a different class when I want their banter/quests but a specific class. I almost always change Jaheira to a Ranger/Cleric and I plan on using Jan as a Fighter/Illusionist and Viconia as a Fighter/Thief on my next run-through. Anyway, I don't think any parts of IA are explicitly tied to having an NPC being a specific class. The only odd thing would be any of their dialogue that mentions a specific class or characteristics.

3.) Swashbucklers are just fine in IA. I'd recommend that over an Assassin since backstabbing is a bit less effective in IA. Other people have really enjoyed Skalds, Auramasters and Vagrants.

This post has been edited by Vardaman: Sep 13 2007, 03:36 AM
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